My gravity simulator will have 2 modes: universe creator, where you can make anything, and space explorer (shown), where you can explore as a ship affected by gravity. The universe will be generated randomly.
Say hello to ZOS! Key:[5KS8Q4RS] ZOS is both an amazing OS and a tech demo of what's possible! It can run multiple programs at once - and can turn some ordinary BASIC files into ZBASIC files and run them! 1 demo program currently exists, but for the most part, just program and run! (batteries not included)
I came up with a great idea: make a program that makes sentences. So far, it does work (but ignores nouns like corn or money that is it's own plural). It is actually really cool, and fairly simple to make. IN OTHER NEWS: ZOS is almost done, I just need to make desktop editing and a profile creator.
I decided to prove to my brother that programming agar.io would be easy. It pretty much was. But I got too out of hand, and the AI doesn't work. Though then again, agar.io doesn't have an AI.
Alright, the windows can now finally run comparatively fast while running different programs. This means that the Window Tests are done and I can make the File Manager and Terminal and then version 1 will be done (Rhyme not intended)! And I should also make inputs more window-specific...
Progress... SO MUCH PROGRESS! ZOS now runs each program in a window, and can run multiple programs at a time. The programs, however, need to be compiled into ZBASIC (very slightly modified BASIC but with so many subroutines). The important part is it runs MULTIPLE of them! This is going to turn out pretty much like a semi-real OS!
Well, this is going well. In just a little more time, ZOS SB may be a viable OS with actual OS capabilities. After only 1 day, windows are almost working. Impressive!
Wow, it's been FOREVER. RPG Log 24: So, even though my April Fools was a 'The Axe' update, I have been working on it. So far I've added a new attack system which can be more or less damaging based on a charge, a new town and cutscene, a new type of battle where it doesn't matter if you're defeated. I've been doing some planning too. I'm working on making armors work. Hopefully that'll work out.
I know I've been inactive recently, but I've been working hard! RPG RELEASE 1.0! I've been working very hard and have completed my RPG! I won't spoil anything, just try it out! [5KK8NXKK] Enjoy, and thanks for fallowing the development of The Axe!
Where do I start... Well, when SmileBASIC was originally released, I was very happy about the copyright system, as it would encourage originality. I thought that it meant that people would create tons of original content, which wasn't as prominent in PTC times. But on Miiverse, it's very clear that it would not. So many people use the "change the sprites" cheat. (cont.)