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返信[18]
親投稿
Jacob KulcakKid4
J.P....he responded *walks around* *innocently whistles*
0そうだね
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返信[19]
親投稿
Jacob KulcakKid4
Not really. DEF is more intermediate-expert code(closer to intermediate). So if you're just starting smile basic, it's probably best to learn other stuff first
0そうだね
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返信[17]
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Jacob KulcakKid4
Yeah, I can use goto, repeat , while, and kind of for to loops
0そうだね
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返信[15]
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Jacob KulcakKid4
yes
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返信[4]
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Jacob KulcakKid4
It looks like their Grandma gave them some sass and they were slightly offended and trying to show it by pulling their necks into slightly painful, awkward positions. And then they decided to have a staring contest, but got face-frozen like spongebob. And now they're never going to be able to anything comfortably anymore.
1そうだね
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返信[25]
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Jacob KulcakKid4
"Ok, here are the keys": RPG battle,........... *ten years later* And Majong, hope you enjoy
1そうだね
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返信[13]
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Jacob KulcakKid4
So in the picture it shows the DEF only having the first letters of SPHOME, how does it know what the DEF is?
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返信[11]
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Jacob KulcakKid4
Oh wait, I think it already has that in the tut. nm
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返信[10]
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Jacob KulcakKid4
vvv blah If blah == blah then BLAH DEF LOOP
0そうだね
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返信[9]
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Jacob KulcakKid4
So I have a question about DEF. I would test it on my 3ds, but I'm a lazy guy.(hope somebody can agree with me on that) So you said that DEF can be used kind of like goto, and was just trying to figure it out:Example without DEF @loop Blah blah Bla blah blah If blah ==blah then goto @blah Goto @loop So this is what I was thinking it would be like for DEF: DEF Loop Blah blah vvv
0そうだね
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返信[10]
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Jacob KulcakKid4
Ok
0そうだね
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返信[9]
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Jacob KulcakKid4
I know I'm probably not the one to talk, but I'm pretty sure the circle pad only goes in 8 directions...hmmm. Maybe you could put if the circle pad moves left, the sprite rotates left with SPROT? Idk
0そうだね
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返信[7]
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Jacob KulcakKid4
Man, I love being the third wheel.
0そうだね
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返信[6]
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Jacob KulcakKid4
Umm...... yeaaaahhhhh
0そうだね
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返信[7]
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Jacob KulcakKid4
Well you already made like three tutorials for me, so it's the least I can do in return.
1そうだね
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返信[3]
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Jacob KulcakKid4
Umm. Yeah, I guess I'll have to comment so you know J.P answered.
1そうだね
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Jacob KulcakKid4
What's the best way to get accurate arrow firing, like, not just 8 directions, but all directions, using the circle pad (and probably pressing A or Y to fire) is there any way to do this with a sprite? if so, can someone show me how to do this? *Commercial man*:This may or may not be a favor for J.P.Side effects may vary: Loss of sight or hearing, unexpected vomiting,and in severe cases,DEATH. JK
2そうだね
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返信[5]
親投稿
Jacob KulcakKid4
Yeah, I think I understand now. It was surprisingly simple
0そうだね
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Jacob KulcakKid4
.............................................A picture that J.P was gonna help me with.
2そうだね
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お絵かき
Jacob KulcakKid4
5そうだね
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