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返信[6]
親投稿
Jacob KulcakKid4
Yeah, I can imagine it being a really good game when it's complete.
1そうだね
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返信[4]
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Jacob KulcakKid4
It's pretty fun(especially the vehicle). But the character keeps animating even when you're not moving. Overall that's it. I can't say much because you said it's just a beginning.
1そうだね
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返信[7]
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Jacob KulcakKid4
Hard all together. But the title screen was amazing! Where did you get that music and sound effects? I don't remember them in the smile tool. So the title screen was a 9/10 and the game was a 7/10 (just my opinion though lol)
0そうだね
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返信[6]
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Jacob KulcakKid4
It's surprisingly fun just because you can walk around(idk, it's just fun lol). But I do have some things to say. First, you walk pretty fast, I would say you should slow the character down a bit(a third to half the speed?) And secondly, the trees are a little hard to chop down because, first, you're moving really fast and you have hit the tree at the perfect point, which together make it really *
0そうだね
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返信[2]
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Jacob KulcakKid4
I guess that's what happens when you do all 60 of posts and yeah everything you see.
1そうだね
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返信[39]
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Jacob KulcakKid4
And for READ, DATA, and RESTORE, I've been on SBS and it looks a lot like DEF, but you have more options....?...? Still confusing to me.
0そうだね
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返信[38]
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Jacob KulcakKid4
"Jacob is standing in New York City. He sees billboards all over saying 'Be here at 11:30...ish to see J.Ps live unbanning!' " OMG! *goes into hotel and steals workers phone* *"epic voice"* and now we wait... *screen fades* ** before screen fades, the worker tackles him and the camera goes crazy** Scene
0そうだね
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返信[36]
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Jacob KulcakKid4
Oh my gosh, if that happened, I would turn Super Saiyan and throw my 3ds out the window, and eventually it would hit an admin. lol
0そうだね
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返信[34]
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Jacob KulcakKid4
OMG!!! *high pitched squeal*
0そうだね
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返信[9]
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Jacob KulcakKid4
I feel like I remember you, but I joined about four months ago or so, and J.P said you left when he joined... I dunno
1そうだね
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返信[30]
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Jacob KulcakKid4
May have spelled numbers wrong lololololol
0そうだね
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返信[29]
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Jacob KulcakKid4
Yes, the NUIUUMMENMMENWNSND R DNMMSMSMDLWMD D MSMSNWEEEERRRRRRRDSSSSSNSMSKFWNDKXODKDMSMSMSKKSSSSSSSSSS * inhales*
0そうだね
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返信[27]
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Jacob KulcakKid4
Yeah, my brother said he went to see it. He says there's tons of jokes, yet they mix it with action and craziness.
0そうだね
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返信[26]
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Jacob KulcakKid4
Ok. Next thing I'm trying to learn in SB(I wonder where all the other members are to help). READ, DATA, and RESTORE. I know those are somehow linked because I see them together in code a lot, but I'm like "why are there so many NUMMBBBEEERRRSSSS". I understand if you are worn out from my questions about DEF
0そうだね
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返信[24]
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Jacob KulcakKid4
That's the ONE quote that I saw from commercials that really made me want to see it. I don't even know why lol
0そうだね
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返信[22]
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Jacob KulcakKid4
Any other movies you would say are good?
0そうだね
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返信[21]
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Jacob KulcakKid4
Yeah, I thought Groot from the first movie was funny (commercials). And then I saw baby groot *o*. So many situations to make funny with him. Especially when rocket tells baby groot not to push the button.(no idea how I know these details)
0そうだね
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返信[10]
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Jacob KulcakKid4
If you need me explain more, just ask what.
1そうだね
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返信[9]
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Jacob KulcakKid4
Yeah, it's that simple. (wish I had known how simple it was) ((brings back memories of "figuring it out" with J.P (we never really did until someone helped) ANYWAYS, SPHITSP. It's also really simple. It goes like this IF SPHITSP (0,1) THEN whatever you want it to do. The zero and one are just the management numbers of the two sprites you want to collide.
1そうだね
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返信[8]
親投稿
Jacob KulcakKid4
So I probably should've mentioned, the "name" that I said you give your sprite is called it's management number. Ok. So another SP command is SPCOL and SPHITSP. I said them together because.. well they're used together. So for SPCOLission, it basically tells your program that that sprite is expected to run into another. It would be put: SPCOL 0/management number. next post
0そうだね
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