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返信[5]
親投稿
SomeThing… DJZouk2017
Can you come to my latest discussion post?
0そうだね
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SomeThing… DJZouk2017
This, by far, is the best game on SmileBASIC.
7そうだね
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返信[60]
親投稿
SomeThing… DJZouk2017
@Kibble To be honest, that "MemeQuest" project of yours should be put on hold for now, unless you're going to be the only one working on it. It sounds almost exactly like my Miiverse RPG.
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返信[59]
親投稿
SomeThing… DJZouk2017
@Jacob The team does have a few spriters, but they haven't posted in this discussion yet.
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返信[51]
親投稿
SomeThing… DJZouk2017
Well, that seems a bit.. complex. A story doesn't need to be complex to be good. A story should be something that you'll remember.
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返信[43]
親投稿
SomeThing… DJZouk2017
Well, then you can be a n00b for now until you know what you want to do. Don't worry, it's not as bad as it sounds. You just do anything you'd like until you find a role which you're interested in. Can you give me a key to that game you're making?
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返信[40]
親投稿
SomeThing… DJZouk2017
Noah, that's a bit of an overused cliche. What role do you want?
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返信[37]
親投稿
SomeThing… DJZouk2017
J.P., it sounds good enough, but it's a bit over-the-top. You should start out in a spaceship station of some sort without an explanation, and you're launched out in a bad spaceship which gets better over time. You learn the story and your backstory as you explore. But you do you, I guess.
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返信[36]
親投稿
SomeThing… DJZouk2017
Kibble, you have to press A when it asks if you want to load the files. Noah, you can join. And SBS is a completely separate website. It stands for SmileBASIC Source. Google it.
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返信[27]
親投稿
SomeThing… DJZouk2017
So, I made a ton of progress in the last two hours. It's mostly just the opening. Here's the key.
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返信[26]
親投稿
SomeThing… DJZouk2017
I'm back. The movement engine works, so now we need to make the opening cutscene, which should be easy enough. It's going to show the Bigley Bang, which is how Miiverse was created according to Miiverse lore.
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返信[21]
親投稿
SomeThing… DJZouk2017
Good night, everyone. I'll continue in the morning. P.S. My SBS name is the same as it is here, but without periods. SomeThing
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返信[13]
親投稿
SomeThing… DJZouk2017
Also, it wouldn't be ==. That's for IF statements.
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返信[12]
親投稿
SomeThing… DJZouk2017
Thank you, Jacob, that was all it took. And with that, the movement engine for the Miiverse game is complete. Now we just need to discuss the story and gameplay.
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返信[4]
親投稿
SomeThing… DJZouk2017
So, first of all (besides Kibble's question) whenever I run the code, it says that there's a syntax error in line 22. Could someone help me fix this?
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返信[2]
親投稿
SomeThing… DJZouk2017
Sorry about that. Don't worry, you can post it on the new one.
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トピック
SomeThing… DJZouk2017

GAME MAKING TEAM POST [#5]~ Still accepting new members!

We have 10+ members. ROLES: Programmers, composers, spriters, pros, and n00bs. Don't be afraid to join! We'll accept anyone.
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返信[91]
親投稿
SomeThing… DJZouk2017
Thank you for letting me know. I'll make a new discussion in a moment.
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プレイ日記
SomeThing… DJZouk2017
Could someone explain sprite collision to me in the simplest way possible?
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返信[81]
親投稿
SomeThing… DJZouk2017
Yes, you can join again. I'm just stuck on that particular problem. Could you please explain sprite collision to me?
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