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返信[93]
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SomeThing… DJZouk2017
I'll teach you loading seperate spritesheets later when you need to know.
0そうだね
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返信[92]
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SomeThing… DJZouk2017
Then do SPSCALE 0,1,1 if the sprite doesn't load. That also increases the size by X, then Y. (Everything having to do with XY coordinates is set up like X,Y). Now to change where the sprite is, do SPOFS 0,X,Y.
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返信[91]
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SomeThing… DJZouk2017
Go back to the script and then type in the ID number for the sprite first, which you will use for any changes to the sprite (0-511). Then put a comma and then the X,Y coordinates for the sprite, seperated by commas as shown above. SPSET 0,0,258
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返信[89]
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SomeThing… DJZouk2017
@Aidan Also, here's some help on sprites because you're going to need it. First, go to the Smile tool and select PAINT, then on the bottom screen you can select the area of sprites you want to select. Then, on the top screen you will see the coordinates for the sprite. These will come in handy later.
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返信[88]
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SomeThing… DJZouk2017
Well, It would be better if the whole world was the HUB world, and then you access doors that lead to seperate levels because the game is supposed to be an adventure game. But Guzma's house should be where you can access some levels.
1そうだね
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返信[86]
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SomeThing… DJZouk2017
I already finished the first room of the intro level, but what command do I use to load the map? (P.S. Tell me when the discussion is at 90 posts)
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返信[83]
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SomeThing… DJZouk2017
@Aidan It seems good as a boss for a water cove.
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返信[82]
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SomeThing… DJZouk2017
@Isaac Are you actually joining or do you just want the game? We haven't started any major programming yet. @Guzma Could you start work on the the Title Screen? You don't have to add the name because we haven't agreed on one yet.
1そうだね
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返信[80]
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SomeThing… DJZouk2017
@MSWS Of course you can join! We'll need all of the help we can get. Also, great job guys!
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返信[66]
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SomeThing… DJZouk2017
I think I've done enough for today; I've already finished the placeholder for the intro level. And I only have 2 posts left on this account anyways, so bye! We're making great progress!
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返信[65]
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SomeThing… DJZouk2017
And do write the script for after completion, please.
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返信[64]
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SomeThing… DJZouk2017
I'm making this one for the intro level. The next map I'm making will be that level. Also more progress.
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返信[61]
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SomeThing… DJZouk2017
Isaac, do you want to join? Also, making progress!
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返信[57]
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SomeThing… DJZouk2017
Guzma forget what I said, I didn't see your other comment.
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返信[56]
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SomeThing… DJZouk2017
Tap DIRECT. Then type SAVE"filename"
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返信[54]
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SomeThing… DJZouk2017
@Aiden Yes, they can be named after us. @Guzma Could you please give me a key to that spritesheet? I can't start development until I have it.
0そうだね
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返信[53]
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SomeThing… DJZouk2017
@Aidan I love that segment! That place in which you meet that Foodie should be in some sort of ice mountain area, and instead of teaching you the controls, he teaches you just the Yolk Copter. Also, I'm fine with references if done right (like that one).
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返信[49]
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SomeThing… DJZouk2017
@Aidan I'll go contact the other team members.
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返信[48]
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SomeThing… DJZouk2017
Guzma, I love the idea! So, the part Aidan made can be something the first NPC tells you.
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返信[44]
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SomeThing… DJZouk2017
@Aidan That first part is in need of better tone and punctuation, but the rest of it is actually very well done! So, I guess platformer it is!
0そうだね
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