A Y value of 300 pushes them all off the bottom of the screen. Set them to some value from 0-239. Realistically, 0-230 would actually make them show up on the screen.
I'd just like to say that this software is amazing. I've dreamed of having something like this ever since I was a kid, way back in the 80s. I loved BASIC, and now that I can take it anywhere and make games with real graphics -- it's a dream come true. Thank you for bringing this to North America! I hope the rest of the world can be as lucky someday.
Public Key [W3CY43HJ]
Caves of Xarnox
A fast action game based on the 8x8 LED toys. Guide your yellow ship through the red cliffs as you plunge into Planet Xarnox.
It's hard to tell exactly what you need without seeing your code. Could you post a screenshot?
The first thing that comes to mind for me is:
IF DAMAGE==0 THEN PRINT "MISS!"
Depends! If you plan on programming, absolutely. If you just want to play other people's games, then only time will tell what the library will look like. A lot of the games are simple, being made by individuals and hobbyists, but there are some real gems out there.
@swordx
Thanks! A lot of it was easy because the wiki community had laid out so much of the game mechanics. And I was driven on by the fact that, if I succeeded, I could play Desktop Dungeons wherever I wanted.
@swordx
I see porting your favorite games as an interesting exercise. It's also nice to have a portable version of one of your favorite games. I once asked QCF games if I could port Desktop Dungeons to PTC, and they were pretty cool about it.
@komodo
The Pokemon Company is very protective of their IPs. Your change might be legal - it might hold up in court - but ultimately SmileBOOM gets to decide what they host on their servers. I'm sure they would side with The Pokemon Company instead of you if there was ever a dispute.
X=HIGH(0,X) will force X up to 0 if it's too low.
X=LOW(50,X) will force X down to 50 if it's too high.
X=BOUNDS(X,0,50) will force X to stay within the bounds of 0-50 by forcing it up to zero if it's too low or down to 50 if it's too high.
Are you tired of typing out long and repetitive statements to keep your values in-bounds, like:
IF X‹0 THEN X=0
IF X>50 THEN X=50
Here are some quick functions to make the process simpler.
swordx is right. Posting screenshots is one thing, but if Smileboom discovers you're trying to distribute something with someone else's IP, they'll take it down.