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NagatoYuki newtonyic1
they are both playing on an lcd screen
0そうだね
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NagatoYuki newtonyic1

n64/ds comparison

i have a question:why does the n64 super mario 64 polygons look pointy but solid barely a blurr and the nds super mario 64 though with greater specs looks way jaggy and more of that moire effect thing???please answer this quesion
5そうだね
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NagatoYuki newtonyic1
yandere apocalypse
0そうだね
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NagatoYuki newtonyic1
there is a soundwave recoder that records sound from the mic it should be on smile 'source' website
0そうだね
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NagatoYuki newtonyic1
sorry that's what i meant a 3d polygon
0そうだね
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NagatoYuki newtonyic1
Mike could you do a very short program,like ten lines showing how to do a simple polygon
1そうだね
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NagatoYuki newtonyic1
key?
0そうだね
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NagatoYuki newtonyic1
ok
0そうだね
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NagatoYuki newtonyic1
so sharpy
0そうだね
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NagatoYuki newtonyic1
what's turtle graphics?
0そうだね
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NagatoYuki newtonyic1
key! tried doing a sphere?
0そうだね
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NagatoYuki newtonyic1
February 29th Anticipation
1そうだね
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NagatoYuki newtonyic1
cute
0そうだね
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NagatoYuki newtonyic1
here it is:4K2KNDZS it's name is Arcanum Stone i think,might be wrong
2そうだね
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NagatoYuki newtonyic1
Hanzo thanks guys
0そうだね
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NagatoYuki newtonyic1
my new sidework done it's BTOB:it converts both 3ds game blocks value to bytes value and vice versa thanks for the help on OIOOIOOI,phillip,and....
8そうだね
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NagatoYuki newtonyic1
thanks man it works thanks dude sadly it wasn't me who worked out everything
0そうだね
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NagatoYuki newtonyic1
its btob thanks guys
0そうだね
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NagatoYuki newtonyic1
here is my code
0そうだね
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NagatoYuki newtonyic1
that's what it does it displays a zero and waits four secs
0そうだね
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