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NagatoYuki newtonyic1
is an old nes 3d car racing game very awesome yoshi are you mad at me?
0そうだね
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NagatoYuki newtonyic1
what do you mean,not just for rendering?
0そうだね
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NagatoYuki newtonyic1
ok
0そうだね
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NagatoYuki newtonyic1
so what is the initial ray? is it the line you cast from viewpoint,or the verticle height you make on the object you hit from viewpoint?
1そうだね
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NagatoYuki newtonyic1
what does gosub and return and vsync do?
0そうだね
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NagatoYuki newtonyic1
are you gonna add npcs and a village?
0そうだね
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NagatoYuki newtonyic1
he did it without using assembly lenguage.....and i can't think on making a pong game in a ti calc like that
1そうだね
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返信[5]
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NagatoYuki newtonyic1
i'm confused since i'm trying to picture a 3dimensional grid and built an object on that i didn't study programming all i know is self discoveries i don't know the terms and algorithms like the sorting algorithms,raytracing,rngs i did pong but it was super slow in a ti83,and so many games and apps but they were self discoveries a friend of mine did pong with levels,with speeds and tougher cpu
0そうだね
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NagatoYuki newtonyic1
@T.Ocarina it's confusing for me so by adding more rays you mean finding collision on the particular wall from different points of view?or that's wrong or is it just adding more vectors to your regular only view
0そうだね
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NagatoYuki newtonyic1

can someone tell me the difference between raycasting and raytracing?and volume raycasting

5そうだね
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NagatoYuki newtonyic1
whatever happened to smb3? wouldve love to see it could you do a radracer skew one
0そうだね
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NagatoYuki newtonyic1
look for raytracing and volume raycasting you'll love it i couldn't continue java 'cause i couldn't load the classes,patches whatever they were,and my laptop isn't anymore
0そうだね
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NagatoYuki newtonyic1
sweetness on the works
0そうだね
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NagatoYuki newtonyic1
recall sprite with spset i think
0そうだね
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NagatoYuki newtonyic1
i just read imformation on it it mentions volumetric raycasting and also raytracing that does real 3d rendering is this possible on smilebasic at least with lowest pixel to create 3d objects? could someone show me the coding for raytracing
0そうだね
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返信[11]
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NagatoYuki newtonyic1
thanks so the word it's a real term in programming how you use fov and width?
0そうだね
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NagatoYuki newtonyic1
could you tell the answer?
0そうだね
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NagatoYuki newtonyic1
does he know the algos to make a zbuffer he would make my career id gobble all of it
0そうだね
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NagatoYuki newtonyic1
i think it means extrapolate terminologies....hehe
0そうだね
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NagatoYuki newtonyic1
awesome man i'm flunting for smileb you did the blocks really solid
0そうだね
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