SmileBASIC コミュニティ返信[9]親投稿Josh josh.h72015/11/16 4:47To get text on screen use code like, PRINT "text" or ?"text"1そうだね プレイ済み2017/11/04 04:59:02に取得
SmileBASIC コミュニティ返信[4]親投稿Josh josh.h72015/11/14 0:01Btw i don't want this community to turn into the super luigi U community, That would not be good for anyone who uses this app.0そうだね プレイ済み2017/11/04 04:58:57に取得
SmileBASIC コミュニティ返信[1]親投稿Josh josh.h72015/11/13 23:59What are you talking about?0そうだね プレイ済み2017/11/04 04:58:54に取得
SmileBASIC コミュニティ返信[3]親投稿Josh josh.h72015/11/13 14:27This community is for Smilebasic not for posts like on the youtube community.0そうだね プレイ済み2017/11/04 04:58:57に取得
SmileBASIC コミュニティ返信[1]親投稿Josh josh.h72015/11/13 13:32What does that have to do with Smilebasic?0そうだね プレイ済み2017/11/04 04:58:57に取得
SmileBASIC コミュニティ返信[9]親投稿Josh josh.h72015/11/13 7:00@Croccy If you don't see SmileBasic on the shop that might mean its not out where you live yet.0そうだね プレイ済み2017/11/04 04:20:13に取得
SmileBASIC コミュニティ返信[1]親投稿Josh josh.h72015/11/12 8:11If you're new to programming start with hello world CLS PRINT "HELLO" WAIT 100 END you can also click on the "?" to see info on things3そうだね プレイ済み2017/11/04 04:59:02に取得
SmileBASIC コミュニティ返信[1]親投稿Josh josh.h72015/11/12 7:30What are you talking about?2そうだね プレイ済み2017/11/04 04:59:04に取得
SmileBASIC コミュニティ返信[1]親投稿Josh josh.h72015/11/11 7:17For the control pad STICK OUT TX,TY X=X+TX*2:Y=Y-TY*2 For the d-pad BTN=BUTTON() IF BTN AND 1 THEN Y=Y-2 IF BTN AND 2 THEN Y=Y+21そうだね プレイ済み2017/11/04 04:20:37に取得
SmileBASIC コミュニティ返信[1]親投稿Josh josh.h72015/11/10 11:28like this :) variable=RNG(5) IF variable==0 THEN text color 1そうだね プレイ済み2017/11/04 04:20:47に取得
SmileBASIC コミュニティ返信[3]親投稿Josh josh.h72015/11/10 11:25GOTO goes to the @label without a return GOSUB goes to the label and then returns back to the line that GOSUB is at1そうだね プレイ済み2017/11/04 04:59:21に取得
SmileBASIC コミュニティ返信[1]親投稿Josh josh.h72015/11/10 11:17If you mean you want it to go to a area in the code you can use GOTO or GOSUB like this IF BUTTON()==16 THEN GOTO @LABEL or IF BUTTON()==16 THEN GOSUB @LABEL with GOSUB you need return1そうだね プレイ済み2017/11/04 04:59:21に取得
SmileBASIC コミュニティ返信[1]親投稿Josh josh.h72015/11/9 1:09This uses a form of basic called smilebasic :)2そうだね プレイ済み2017/11/04 04:59:29に取得
SmileBASIC コミュニティ返信[1]親投稿Josh josh.h72015/11/8 10:50Try this. BGFILL 0,0,0,24,24,50そうだね プレイ済み2017/11/04 04:59:34に取得
SmileBASIC コミュニティプレイ日記Josh josh.h72015/11/06 10:09:35Added some nice houses :)7そうだね 0返信プレイ済み2017/11/04 04:22:27に取得
SmileBASIC コミュニティ返信[11]親投稿Josh josh.h72015/11/6 8:30Try. CLS:ACLS SPSET 0,2 SPOFS 0,100,100 BGFILL 0,0,5,5,3 WAIT 100 END1そうだね プレイ済み2017/11/04 04:22:32に取得
SmileBASIC コミュニティ返信[9]親投稿Josh josh.h72015/11/6 8:22Start with "hello world" code is like this. CLS PRINT "Hello world" wait 100 end0そうだね プレイ済み2017/11/04 04:22:32に取得
SmileBASIC コミュニティ返信[7]親投稿Josh josh.h72015/11/6 8:16You have to code a game/app yourself, use the manual to find all the information about programming in things :)0そうだね プレイ済み2017/11/04 04:22:32に取得
SmileBASIC コミュニティ返信[5]親投稿Josh josh.h72015/11/6 8:06I added code for the background and sprites and added code for the controls and added the saving and loading code :)0そうだね プレイ済み2017/11/04 04:22:32に取得
SmileBASIC コミュニティ返信[2]親投稿Josh josh.h72015/11/6 3:26Moved the code for the tracks into a different spot and used gosub with an if statment :)0そうだね プレイ済み2017/11/04 04:22:32に取得