Archiverse Internet Archive
投稿のみ 投稿と返信
前のページ(最近)
1 2 3 4 5 6 7 8 9 10 11 12 1340
次のページ(過去)
返信[5]
親投稿
Aaron Krondelo
Yeah, I believe Elite used vectots back in the day. Amazing how clever and ingenious these guys were with basic technology. Check it out! "Elite Dangerous" is it's predecessor.
0そうだね
プレイ済み
返信[13]
親投稿
Aaron Krondelo
That fixed it, thankyou!
1そうだね
プレイ済み
返信[12]
親投稿
Aaron Krondelo
Oh wow, didn't know there could be 2 with the same ID. That must be the problem! Thanks, I will try that.
0そうだね
プレイ済み
返信[10]
親投稿
Aaron Krondelo
Cont'd: Here is where I was getting the illegal function call.
0そうだね
プレイ済み
返信[9]
親投稿
Aaron Krondelo
At the top.
0そうだね
プレイ済み
返信[7]
親投稿
Aaron Krondelo
Darn, I tried XSCREEN 2,128,4 it still won't let me use SPOFS after DISPLAY 1 without getting that error. If I do it without Display 1 then it just won't show up on the bottom screen.
0そうだね
プレイ済み
返信[6]
親投稿
Aaron Krondelo
@King It's okay, thanks for trying! @V360 Actually I didn't allocate any, it's just XSCREEN 2. I'm not having any problems on the top screen, perhaps I need to allocate some for the bottom?
0そうだね
プレイ済み
返信[3]
親投稿
Aaron Krondelo
Actually I get an 'illegal function call' if I even use SPOFS after DISPLAY 1! What the heck it shouldn't be this hard! :(
0そうだね
プレイ済み
返信[2]
親投稿
Aaron Krondelo
Hmm yeah I did that, and then tried setting the Y-position to something like 300-600 and it would just disappear. Let me check again and make sure I didn't overlook something.
0そうだね
プレイ済み
プレイ日記
Aaron Krondelo
How do you get sprites onto the bottom screen!? I've already set XSCREEN and DISPLAY 1
0そうだね
プレイ済み
返信[5]
親投稿
Aaron Krondelo
Okay cool! I figured, I'm waiting for the new one myself, it looks great!
1そうだね
プレイ済み
返信[3]
親投稿
Aaron Krondelo
I thought the new version was still in development, or is this still an older version?
0そうだね
プレイ済み
返信[2]
親投稿
Aaron Krondelo
Also, just start by defining a variable for buttons. B=BUTTON(2) then you can just do. IF B AND #A THEN INC X
2そうだね
未プレイ
返信[1]
親投稿
Aaron Krondelo
Your code isn't looping until it gets to the timer loop. You're only looping @main if you push button 32. You need a VSYNC at the end of your loop or it will run too fast. Also, you should create a function for your timer and just put that in the main loop. Create function like this: DEF TIMER TIME=TIME+1 LOCATE 1,3 ? TIME END Then just put the word TIMER in your main loop.
2そうだね
未プレイ
返信[4]
親投稿
Aaron Krondelo
Btw, use NEW in Direct mode.
0そうだね
未プレイ
返信[1]
親投稿
Aaron Krondelo
Where are you Oscar!?
1そうだね
プレイ済み
返信[1]
親投稿
Aaron Krondelo
Sanic!
1そうだね
プレイ済み
返信[17]
親投稿
Aaron Krondelo
That's going to be hard. I recommend starting with something simple. Otherwise you might give up again.
0そうだね
未プレイ
返信[5]
親投稿
Aaron Krondelo
Cool, np.
0そうだね
プレイ済み
返信[4]
親投稿
Aaron Krondelo
Muy bueno, excepto por los numeros. Se sienten fuera de lugar.
0そうだね
プレイ済み