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返信[6]
親投稿
Jackson JacboyX
Want me to send you the letters?
0そうだね
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返信[5]
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Jackson JacboyX
Doing this on a grp editor on the other hand...
2そうだね
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親投稿
Jackson JacboyX
Sick.
1そうだね
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返信[5]
親投稿
Jackson JacboyX
Remade the logo. The one up top has a color selection that makes it trippy. A pal of mine pointed that out.
0そうだね
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返信[4]
親投稿
Jackson JacboyX
All right! Looks like we have a winner! I have an idea how to make the sprites, but I'm gonna need some help on animating them. Stay tuned for more content!
0そうだね
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返信[2]
親投稿
Jackson JacboyX
This was a cryptogram? Probably took forever to solve.
0そうだね
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親投稿
Jackson JacboyX
Flappy Fairy
1そうだね
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親投稿
Jackson JacboyX
Whichever Concept gets the most likes, will become the final controls in the game, no exceptions.
0そうだね
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返信[2]
親投稿
Jackson JacboyX
Control Concept B: Two Punch and Kick Buttons Optional Jump and Block button setting in options.
1そうだね
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Jackson JacboyX
Control Concept A: One Punch and Kick Button (It's basically Virtua Fighter Controls, but with a Jump Button)
4そうだね
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プレイ日記
Jackson JacboyX
Okay. I have been thinking about the controls. And it's literally giving me a headache. I need you guys to help prevent a headache of no return. Which control concept is best? I'll post the idea in the comments.
10そうだね
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返信[2]
親投稿
Jackson JacboyX
I'm not gonna cancel it. I'm just putting it on hold for a bit until I get the character made. It's not easy to make the sprites.
0そうだね
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Jackson JacboyX
So BORED... I made a book to keep my sanity.
11そうだね
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返信[6]
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Jackson JacboyX
@Cris I did. I've had it for 3 years. And I still have it. Along with a storybook program.
1そうだね
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Jackson JacboyX
Here are 3 control styles for Rakugaki Brawl. Which one do you like? Comment below.
4そうだね
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返信[3]
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Jackson JacboyX
I played and tried out the petit computer game. It's pretty cool. only thing is you have to find games and such online.
0そうだね
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返信[1]
親投稿
Jackson JacboyX
Key?
0そうだね
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Jackson JacboyX
New control idea for Rakugaki Brawl. It might be a little wonk, but people have played fighting games without a fight stick. So what do you think?
8そうだね
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返信[3]
親投稿
Jackson JacboyX
A demo is a good way to start. You have to admit.
0そうだね
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Jackson JacboyX
I'll admit that things take time, like my games. So, the development time is more or less important depending on the date of release.
0そうだね
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