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Lacks DHaze420
Look up how to make a simple calculator. It's really easy and the reward to time ratio is off the chartable for a beginner
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Lacks DHaze420
And how do you plan on distributing the translated version? You can't use public keys, right?
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Lacks DHaze420
Basically you have to define the area the character can't pass.
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Lacks DHaze420
@Sarah, I'm pretty sure those 2 people are actually friends and that was just some good humored fun poking
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Lacks DHaze420
Yaaaaay! I'm happy this is going further!
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Lacks DHaze420
O.o you are losing motivation? But miner life is awesome! With more areas, scenarios and things for the player to do you have a really good title there. Add side quests so the people pay more than the orest is worth if you collect certain ammount for them etc. And think of the mudkip! Let it motivate you!
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Lacks DHaze420
@Ryan, is Jeff your friend?
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Lacks DHaze420
And here is the code: [Q3X4R4AD] Make sure to throw L. some yeah's if you ever see him. He is a translator of japanese SB games, a programmer, and a legend around here. Awesome guy.
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Lacks DHaze420
[QK2PBXYD] Dark Loop is back up. Playtester names have been updated and offensive words removed. Weird motivation to start working on this again, but motivation nonetheless.
4そうだね
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Lacks DHaze420
Pretty sure that is N-rogue, L.'s game. Actually he may be the translator and it may actually be neko800's 'retro remake'
3そうだね
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Lacks DHaze420
DOOM
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Lacks DHaze420
yes, taco. They are using raycaster engines tho. Not a true 3D engine. But still, SOMEONE MADE A RAYCASTER ENGINE ALREADY AND RELEASED THE .LIB FOR ANYONE TO USE!
0そうだね
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Lacks DHaze420
Game attachment? No its a stand alone game.look up an Incremental Clicker if you don't know what this game is. @Leo, the public key is literally the first thing I posted.
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Lacks DHaze420
Its kind of like adventure capitalist in that there is no point. Just gather more resources. I plan on adding the ability to prestige which will get you some benefits like stone is worth x2.5 or you get 5 sand extra per sandbox
1そうだね
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Lacks DHaze420
[W273N3DJ] Idle Crunch 1.0 is now released. Sprites, buildings, an update timer and best of all, a save feature! (the previous version should have been labeled a prototype)
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Lacks DHaze420
only the people that posted get a notification. This post is somewhat buried in the discussion section. So only those who go looking for it will see this.
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Lacks DHaze420
"Last post, goodbye miiverse" to me reads "This is my last post on here ever. Im outta here"
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Lacks DHaze420
A new version should be out soon. It will make use of sprites in a cookie clicker fashon. Mostly because I took the cookie clicker on sbs and heavily modified it :p
0そうだね
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Lacks DHaze420
Shield is spelled sheild in the item menu And you may want to consider extending the time that the club is displayed when swinging it. I could barely see it x.x Great demo, tho. It leaves me wanting more gameplay. I reccomend that if you release another demo you should release a teaser of the story. If you want help with the story I would be willing to chat with you on here about ideas. :D
0そうだね
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Lacks DHaze420
Nice! I like it. I really like the way you exit the shop! Make use of that feature and allow us to talk to multiple npc's there. I do have a few things you may want to consider fixing up. Please take this as CONSTRUCTIVE criticism and not constructive CRITICISM. :P On the main menu, when you hit left, it goes left. But then it goes right. That was mildly confusing. [cont below]
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