2015/11/27のSmileBASIC コミュニティの投稿

2015/11/26の投稿
2015/11/28の投稿
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MrGlass Pie-ManDan
It's official, I am in the making of a SmileBASIC Super Tutorial Program. Sprites being made. Contributors encouraged.
9そうだね
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matth3wn3w defend5
xd2e38ae is my motion senser experement dl code
4そうだね
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Rosie roseverdict
I'm having WAAAAAY too much fun with this! ^u^ (Romaji: Bi-ba-bi-ba-ha-pi chuluchuchu-) (from Mitchie M-P's "Viva Happy")
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Gotte3D deethompson2
I made a Tic-Tac-Toe game
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Dylan FluffyMK7Leader
I found a really cool OS in the Japanese community!
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受付中
dt gearratio380

how was thanks giving

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Josiah Slater-Star

How do i get smilebasic? it looks like a great game. i really want to get it.

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Radical CheckThis
So I want to put this conversation in a text box. I also want the previous text to disappear after the new text appears. How would I achieve that?
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X-masGamer ianglynn0
Great Mountain Generation
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X-masGamer ianglynn0
Hardcore system I made so hopefully nobody hacks my games!
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jimbo jimbo92
A lil mini-map of Doom Island (shouldn't have saved my old one and I didn't see it coming)
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Sean kickerguy
Smiley can't handle this problem.
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Rosie roseverdict
I did a little 3D Sprite test program! For the complete beginners, to change how fast the sprite goes forward/backward, change both of the 'WAIT #', and to change sprites, change the 500 to another number! *insanely proud of myself*
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Nathaniel Rubixcube-solver
I created a simple 8-bit music QSP. It is completely original and sounds awesome!
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alonso periquitosxl
cuando domine la colisión de sprites, podre hacer un verdadero videojuego, por lo pronto esto es lo que pude lograr. DAE323GJ
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Phillip IAmAPerson620
Introducing PerssonBasic! A downloadable precompiler for SB that is based off of C#, F#, Python, and SBv3. It will be a strongly-typed OOP language with block-indentation syntax. Estimated project time: 2 months. GET ON THE HYPE TRAIN!!! No? Just me? :(
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Nathaniel Rubixcube-solver
Finally made a working bluring effect, but it takes about 41.4167 seconds to load the entire screen!
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Bradley RadBrad26
Looks like the respawning system needs working because im not here -_-
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Ethan MCGamer20000
If anyone needs randomly generated mazes: X333VXAP The program also includes two sample games where you run through a maze, one 2D and one 3D (using GAME2RPG's engine).
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komodo † 406mario
how do you put bg tiles on the bottom screen?
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My store has been pushed to the side for my new Primary Project ShadowCoin! This project is huge! Seriously, stay tuned!
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[JTG] 16BladesCut
Link is now added to the spritesheet. Later I may add fairies, monsters or map tiles...
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Guzzler nancyjohnson
I just finished my drawing program! It's called Doodle.
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Guzzler nancyjohnson
Here's what I call a "Tyranasaurus Flex". I drew it in my drawing software! Public key for the software: KDEEVN8V
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José A. jose12alex

How can i make DATA available for READ multiple times.

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[JTG] 16BladesCut
This is a simple program that displays a pressed hardware button's ID and name. I made it by looking at examples made by others in this community. (Thanks L!) Key:1284.
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Caesar Caesar267
Hi, everyone! I'm working on a program which is pretty much a collection of things I'm learning right now (buuton controls, simple simple AI movement, and background). I'm encountering a problem. When I press the R button the cat will change sprite images an leap in that direction.The problem is that there is this "black hole" that appears every time. To confuse matters further, (cont)
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Pichu(3DS) HappyTheRabbit
I need some help on animating and making a title screen.
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Big Bro kro0ks
need help
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ChangeV ChangeV-6
I finished logo and title screen. I am now working on BG scrolling.
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seth seth100z
hi first publish sorry if i spell any thing rong im really tierd.
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Shy Guy™ shyguy224
Found a way to make the most out of our limited array space! By reading and writing using ARGB, you can store x4 the amount of data into an array!
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