Major change to TUTORIAL.PRG... There won't be hands-on coding until TRY EXCEPT commands are added. However, there will still be quizzes and blank-filling! TUTORIAL.PRG will be finished around the end of December or the beginning of January. Don't pay attention to the screenshot.
ORTHOWIRECUBE I upgraded my wire square demo so it can render an orthographic wireframe cube instead of just a square. All I needed to do was add a z-coordinate for most of my lines and put in coordinate data for 6 faces of a cube. Public key is X338YPA1
As a bit of trigonometry practice, I programmed a fully functional graphic-drawn analog clock! I used to do trigonometry wrong here in SmileBASIC, I thought it would take your arguments for sine, cosine, and tangent as degree values... finally, I discovered I needed radian values! That would be why my Polygon AIs aren't working...
Can someone help me with the walking animations for my sprites, I would do them but I'm not good at animating, and I'm working on other parts of my game at the moment, so I don't have time to work on them anyway. If someone could help me I would realy Appreciate it. Key for the sprites is in the screen shot
Dependency management in SB? I wrote a program to scan for and include libraries you've downloaded. I think this is the beginning of something beautiful... How often and what for do peeps use the smile button? What common shortcuts should be available? I'll include a button to go to the default program.