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返信[11]
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*J.P.*[P]£ aj2003aj
but does it sound useful?
0そうだね
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返信[9]
親投稿
*J.P.*[P]£ aj2003aj
no, its not ready yet, it has a lot of other code, but it dosent work yet. that was just a small piece of what im doing. it may not even work in the end.. its a work in progress.
0そうだね
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返信[7]
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*J.P.*[P]£ aj2003aj
well i only dont know BGcollision. (making the sprite not fall through the map and stopping on objects.) but PChicken is making it for me so im happy about that.
0そうだね
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返信[6]
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*J.P.*[P]£ aj2003aj
like this: l0-0-0-0-0-0-0-0l 0= places to go -=continued from last 0, l= start/end so you have your map, on a certain layor you put those and what sprite to go on them so when it hits the end it turns and keeps going, like mario enemys, in a loop in one location. something like that... idk. probably sounds stupid. what do you think?
0そうだね
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返信[4]
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*J.P.*[P]£ aj2003aj
ok lets go on something we both like.. instead of things we dont like. Coding: (well im guessing you like coding) so you think my game sounds good? cool. it really depends how things go, if all goes well then yay. but i do have a hard task. enemy ai. i would like to make a simplified ai creator like a track set over the map, example: to walk in a straight line back and forth (tbc on next comme
1そうだね
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返信[25]
親投稿
*J.P.*[P]£ aj2003aj
lol i should probably do the same..
1そうだね
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返信[23]
親投稿
*J.P.*[P]£ aj2003aj
oops sorry i meant 'hes new here. not a noob. so here look at picture
0そうだね
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返信[22]
親投稿
*J.P.*[P]£ aj2003aj
oops sorry i had answered but i guess it dident post, its the first two things change 0,1 to 1,2 here ill show you brb also dont listen to king hes a noob
0そうだね
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返信[8]
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*J.P.*[P]£ aj2003aj
i really wanna hurt "king" right now..
0そうだね
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返信[1]
親投稿
*J.P.*[P]£ aj2003aj
you keep saying were waisting your time but you keep on complaining about his game, also i have been here a lot longer then you, if you wanna make enemys of me Person and V.G.lover then do so, but it wont end well, or you can just say sorry, but your getting me mad and calling my good friends game bad isnt helping any.
0そうだね
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返信[17]
親投稿
*J.P.*[P]£ aj2003aj
dude, just stop, adrish learner isnt meant to be a game, hence the learner, its also really well made, it dosent matter if it just ends, its not A GAME. and you cant be going and saying that only one person likes it, others may like it but just not said so. theres other games to play you know, just go on SmileBasicSource theres tons of great keys to games.
0そうだね
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返信[12]
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*J.P.*[P]£ aj2003aj
ok so i just found out were going to see our grandma tomorrow so if you can finish the collision today that would be great.
0そうだね
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返信[11]
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*J.P.*[P]£ aj2003aj
well, my 3ds at one point was really bad, the circle pad was basically broken (i could only go one direction) d pad too, the L and R buttons disconnected and the vol button broke, but thanks to my friend he opened up my 3ds's insides and showed me how to fix it all, (everything except my screen that is)
0そうだね
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返信[4]
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*J.P.*[P]£ aj2003aj
haha lol, my friend is the same, were good friends so ima just let him get one. (that and i dont have money
1そうだね
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返信[13]
親投稿
*J.P.*[P]£ aj2003aj
here i have loaded layer 1 and 2
1そうだね
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返信[2]
親投稿
*J.P.*[P]£ aj2003aj
eh.. nothing much.. just coding.. how about you?
0そうだね
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返信[8]
親投稿
*J.P.*[P]£ aj2003aj
ok
0そうだね
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*J.P.*[P]£ aj2003aj
who likes this design/tank?
22そうだね
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返信[6]
親投稿
*J.P.*[P]£ aj2003aj
no, an infinite runner is like a platformer but it keeps going faster, like jumping over objects or dodging, to see how long you can go for. examples: temple run: geometry dash:ninja runner. there fairly simple, just a random amount of different sections
0そうだね
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返信[9]
親投稿
*J.P.*[P]£ aj2003aj
its printed it then ended because there nothing else to do, like if you have to do homework, after youve done it you dont keep doing it, you stop. it needs a loop or something.
0そうだね
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