yeah same, now if you notice I crop out all the other sprites on the picture (lol jk) but I do have some weird ones toos
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yeah! you just need to get the hang of it!
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ill try to get some new ones done soon, like sawmill, oil refinery, maybe some mines too
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WOOO! thanks for all the support everyone!!
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great! you will be seeing more of them soon!
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awesome, so do you guys think I should make more of these type sprites?
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yeah I know, can I just have what you have done so far because I have just found out that I am going somewhere tomorrow and would like to have it as soon as possible
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about the wave thingy, I don't know how to use it, im looking at your code and I don't see anything wrong yet, but I would put : in-between the beeps and wait, like BEEP 50:WAIT 50:BEEP 29:, something like that.
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ok so i realized that the animation part wasnt as clear as i thought it was, so ill tell you guys what its doing, so first it makes the anim variable go up, when i hits 5 it changes the sprite to another one using SPCHR, then at 10 changes again, same at 15, when it gets to 20 it changes it then restarts the variable bringing it back to 0, repeating the process.
one for every direction.
easy-ish!
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sure np, if you need help on ANYTHING ill be happy to help (or atleast try to help)
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here is a key to the walking with added animation, it shouldn't be too complicated, if you have questions just ask me.
[V32KVD8Y]
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ok this will move the sprite with the circle pad and (or) Dpad, im going to add the animation to this too in a min.
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sure, np, ill go grab a screenshot to show you.
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thats cool! learned something new today!
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well, Mr sprite can be moved with SPOFS (management number),x,y
so you can do SPOFS 0,50,50
Or something like that.
if you want help moving him with the Dpad or Circle pad i can help with that too.
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oops sorry, just saw that you said walking! ill go make something to show you and then come back here.
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