Archiverse Internet Archive
投稿のみ 投稿と返信
前のページ(最近)
120 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 4072
次のページ(過去)
返信[31]
親投稿
*J.P.*[P]£ aj2003aj
really? ill see whats wrong
0そうだね
プレイ済み
返信[29]
親投稿
*J.P.*[P]£ aj2003aj
yeah same, now if you notice I crop out all the other sprites on the picture (lol jk) but I do have some weird ones toos
0そうだね
プレイ済み
返信[27]
親投稿
*J.P.*[P]£ aj2003aj
yeah! you just need to get the hang of it!
0そうだね
プレイ済み
返信[25]
親投稿
*J.P.*[P]£ aj2003aj
you can! its easy-ish
0そうだね
プレイ済み
返信[22]
親投稿
*J.P.*[P]£ aj2003aj
ill try to get some new ones done soon, like sawmill, oil refinery, maybe some mines too
2そうだね
プレイ済み
返信[20]
親投稿
*J.P.*[P]£ aj2003aj
WOOO! thanks for all the support everyone!!
2そうだね
プレイ済み
返信[17]
親投稿
*J.P.*[P]£ aj2003aj
great! you will be seeing more of them soon!
0そうだね
プレイ済み
返信[15]
親投稿
*J.P.*[P]£ aj2003aj
awesome, so do you guys think I should make more of these type sprites?
0そうだね
プレイ済み
返信[12]
親投稿
*J.P.*[P]£ aj2003aj
yeah I know, can I just have what you have done so far because I have just found out that I am going somewhere tomorrow and would like to have it as soon as possible
0そうだね
プレイ済み
返信[22]
親投稿
*J.P.*[P]£ aj2003aj
about the wave thingy, I don't know how to use it, im looking at your code and I don't see anything wrong yet, but I would put : in-between the beeps and wait, like BEEP 50:WAIT 50:BEEP 29:, something like that.
0そうだね
プレイ済み
返信[13]
親投稿
*J.P.*[P]£ aj2003aj
I love puns!
0そうだね
プレイ済み
返信[2]
親投稿
*J.P.*[P]£ aj2003aj
thanks :)
1そうだね
プレイ済み
返信[18]
親投稿
*J.P.*[P]£ aj2003aj
ok so i realized that the animation part wasnt as clear as i thought it was, so ill tell you guys what its doing, so first it makes the anim variable go up, when i hits 5 it changes the sprite to another one using SPCHR, then at 10 changes again, same at 15, when it gets to 20 it changes it then restarts the variable bringing it back to 0, repeating the process. one for every direction. easy-ish!
2そうだね
プレイ済み
返信[17]
親投稿
*J.P.*[P]£ aj2003aj
sure np, if you need help on ANYTHING ill be happy to help (or atleast try to help)
2そうだね
プレイ済み
返信[15]
親投稿
*J.P.*[P]£ aj2003aj
here is a key to the walking with added animation, it shouldn't be too complicated, if you have questions just ask me. [V32KVD8Y]
2そうだね
プレイ済み
返信[13]
親投稿
*J.P.*[P]£ aj2003aj
ok this will move the sprite with the circle pad and (or) Dpad, im going to add the animation to this too in a min.
3そうだね
プレイ済み
返信[12]
親投稿
*J.P.*[P]£ aj2003aj
sure, np, ill go grab a screenshot to show you.
1そうだね
プレイ済み
返信[3]
親投稿
*J.P.*[P]£ aj2003aj
thats cool! learned something new today!
0そうだね
プレイ済み
返信[10]
親投稿
*J.P.*[P]£ aj2003aj
well, Mr sprite can be moved with SPOFS (management number),x,y so you can do SPOFS 0,50,50 Or something like that. if you want help moving him with the Dpad or Circle pad i can help with that too.
2そうだね
プレイ済み
返信[8]
親投稿
*J.P.*[P]£ aj2003aj
oops sorry, just saw that you said walking! ill go make something to show you and then come back here.
0そうだね
プレイ済み