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V360 TheV360
to this: WHILE 1 VSYNC IF DAY==1 AND ROOM==3 THEN PRINT "HI" ENDIF FOR I=0 TO 9 LOCATE I,I:?I NEXT WEND
0そうだね
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V360 TheV360
Indent your code and don't forget about AND! For example: change WHILE 1 VSYNC IF DAY==1 THEN IF ROOM==3 THEN PRINT "HI" ENDIF ENDIF FOR I=0 TO 9 LOCATE I,I:?I NEXT WEND
0そうだね
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V360 TheV360
Don't worry, things are improving. Initially, I wrote RGRPG2 as a joke, but I'm actually putting more effort into commenting and cleaning the code this time. All the assets: sprite sheets, backgrounds, dialog, enemies, aren't going away. I'm just rewriting the engine. Also, I have moved away from text boxes made of text! Now they're text on top of graphics drawn on the fly. More info soon...
1そうだね
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V360 TheV360
Try using coordinates relative to the fish instead of absolute coordinates. DEF SPICHK DCHK=BGGET(2,X,Y+7,1) UCHK=BGGET(2,X,Y-7,1) LCHK=BGGET(2,X-7,Y,1) RCHK=BGGET(2,X+7,Y,1) IF DCHK==128 || UCHK==128 || LCHK==128 || RCHK==128 THEN HIT 1 END X and Y are your fish's X and Y coordinates.
0そうだね
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V360 TheV360
RGRPG2 devlog: restart! This time, I'm going to actually write down what I want to do beforehand, rather than have feature creep happen. Key for unfinished 10 map trash edition: [QRY34XVD] rip caret12 and v360calc, they were rebooted but never released
1そうだね
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V360 TheV360
wow that glitch is super unintentional and very game breaking glad i reported it fell for the bamboozle
1そうだね
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V360 TheV360
oof ouch Found this by walking through the couch in the room to the right, trying to escape the red wall of CLIPBOARD
1そうだね
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V360 TheV360
Mini update: moved the game's variables to OPTION STRICT because variable scoping is dumb. My code is a mess
0そうだね
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V360 TheV360
RGRPG2 devlog: Fixed a bunch of lag and added a bit more polish. There are secrets now! This game is confirmed to be really, great, of the roleplaying genre, and a game.
0そうだね
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V360 TheV360
RGRPG2 devlog: Nothing is wrong with this picture. Saves are working! … Almost.
2そうだね
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V360 TheV360
This will constantly put "Message!" on the screen. WHILE and WEND are the start and end of a WHILE loop. WHILE takes a condition to check every time it repeats, but TRUE just makes it repeat forever. But wait: how do you stop a program stuck in an infinite loop?! Just use the START button again. If you want to save a program you made, just hold down L (or R) and tap SAVE. Hope this helped!
0そうだね
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V360 TheV360
This code will ask for your name and repeat it back to you. INPUT shows a message and saves whatever you type to N$ and PRINT shows a message and the name you typed. You just made your first(?) program! Of course, there's much more you can do with SmileBASIC. Ex: if you wanted to fill the screen with a message, you just need to put this code into the editor: WHILE TRUE PRINT "message! "; WEND
0そうだね
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V360 TheV360
If you press the blue EDIT button on the keyboard in the bottom left corner, you'll switch to edit mode. This is where you can write code to run with the START button. Try writing this code: INPUT "What's your name?",N$ PRINT "Hello, ";N$ Then press START to run the code.
0そうだね
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V360 TheV360
Still only text characters!
8そうだね
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V360 TheV360
Cleared up the font and added circle and line drawing using algorithms!
1そうだね
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V360 TheV360
I made text and cool effects!
0そうだね
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V360 TheV360
n o c u r s i n g
0そうだね
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V360 TheV360
Drawing with the text layer's pixel characters!
2そうだね
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V360 TheV360
Making a bullet heck game
1そうだね
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V360 TheV360
What does the code look like? If you're trapped in an infinite loop, like WHILE 1 ... WEND, you can just use BREAK to break out of the loop.
0そうだね
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