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返信[29]
親投稿
Scientist Speedy1101
Not really. 11 becomes the old guy which is 12 if you don't count the War Doctor.
1そうだね
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返信[27]
親投稿
Scientist Speedy1101
Toss-up between 11 and 12 excluding the War Doctor.
1そうだね
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返信[11]
親投稿
Scientist Speedy1101
You can find the trees in smile tool >> paint or by dragging the image in the right "box" in smile tool >> map.
0そうだね
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返信[25]
親投稿
Scientist Speedy1101
Dr. Who!!!
1そうだね
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返信[9]
親投稿
Scientist Speedy1101
Well, I did put them together.
0そうだね
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返信[12]
親投稿
Scientist Speedy1101
k
0そうだね
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返信[7]
親投稿
Scientist Speedy1101
SmileBoom made it. Just open paint and look at bg.
0そうだね
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返信[4]
親投稿
Scientist Speedy1101
Oh, so that's what those do. I was about to ask that, but now I don't have to. Thanks!
0そうだね
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返信[10]
親投稿
Scientist Speedy1101
>>*J.P.* What did you mean?
0そうだね
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返信[2]
親投稿
Scientist Speedy1101
They do exist in C++. I'm still having a little difficulty understanding how to use them though.
0そうだね
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プレイ日記
Scientist Speedy1101
Vector arrays don't exist in SmileBASIC, do they?
3そうだね
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返信[7]
親投稿
Scientist Speedy1101
Line 1: spset In this case it's spset sprite_name sprite_image_number. Type spset and press the ? symbol on the touch screen for more information.
0そうだね
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返信[5]
親投稿
Scientist Speedy1101
Snow, snow, and more snow.
0そうだね
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返信[5]
親投稿
Scientist Speedy1101
I have had it since my birthday, the day it first released. Quite the coincidence.
1そうだね
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返信[2]
親投稿
Scientist Speedy1101
Thanks! Now I have more stuff to do.
0そうだね
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トピック
Scientist Speedy1101

Cartography

Once I've made a map, what can I do with it and how do I use it?
5そうだね
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返信[3]
親投稿
Scientist Speedy1101
I don't have any presents. Do you like trees?
0そうだね
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返信[5]
親投稿
Scientist Speedy1101
Oh. Didn't notice that. He looked a little stretched out.
0そうだね
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返信[4]
親投稿
Scientist Speedy1101
I tried that. When I set RGB(150,255,224,0) the box wouldn't show up unless I did RGB(255,255,224,0). Seems to only work with sprites.
0そうだね
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返信[3]
親投稿
Scientist Speedy1101
No, Steve's distorted! Distorted means messed up in an odd visual way.
0そうだね
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