The key for the newer version is QKSJ3E13. Since I didn't have a version name for my game, I gave this new release the name "1.0". My next version will have a customizable ship and more enemies. I'll also re-write the code so I can easily add more to it and optomize it.
If you're trying to get pictures from something like a camera take its sd card out and copy the picture(s) to the computer and use petit modem. Same works for a 3ds, but the pictures would be found in the DCIM folder.
You can send files back and forth between a 3ds and a computer by using petit modem, a couple audio cables, and a audio cable splitter. You can look it up online to figure out how to put it together and use these things.
I've released the 1.0 version of my LaserShip game. I made things smaller, removed the overpowered energy capsule, added a main menu, somewhat fixed the teleport bug, and added a better way of recharging the ship. Now I need to work on the enemies!
The key is QKSJ3E13.
Didn't seem to, except make things a bit smaller and mess the shield up a bit. In my next release, I'll add a version name. I've added a new way to recover energy and somewhat fixed the teleport bug. To fix the shield problem, I made it thicker. I'll post a key soon.
I plan on adding more enemies later, also some space junk. And for reducing the size of the ship, could I use SPSCALE with negative numbers? The ship is at default size.