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Pkyoshi19 Pokeyoshi19
Well, 12 "Me" 21, a version actually has three parts to it.
3そうだね
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返信[1]
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Pkyoshi19 Pokeyoshi19
Expect a new challenger to join the battle in v3.0. And yes, I know the AI is still awful lol
1そうだね
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Pkyoshi19 Pokeyoshi19
See? Even Sanic himself is scared of TJ "Henry" Yoshi. [PE33D2AE] version 2.5 is out!
11そうだね
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Pkyoshi19 Pokeyoshi19
I think our friend MLGPokéBro might be a little QPU misaligned if you know what I mean I mean yeah it's not our fault if you didn't calculate your de facto speed correctly, now get back to building up speed and stop asking for the key lol
1そうだね
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Pkyoshi19 Pokeyoshi19
Well, that's what I had guessed. It's fixed already. I wanted to update the game today but for some reasons it might have to wait for tomorrow.
1そうだね
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Pkyoshi19 Pokeyoshi19
Thanks for reminding me to fix that lol, I'm doing it right now
1そうだね
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Pkyoshi19 Pokeyoshi19
:P -Not required right now -Not required right now -That should be in a future update -Oh. I'll think about it. -I'll try in a future update -Good idea Hopefully you're not too shocked about my thoughts: I want this to be an Amiibo simulator, not a Smash simulator. The game will focus on features that are essential to training amiibo, such as equipment.
0そうだね
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Pkyoshi19 Pokeyoshi19
lolwut What did you do? I'll try to get that fixed for the next update.
1そうだね
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Pkyoshi19 Pokeyoshi19
I'm pretty sure someone out there would LOVE to make a copyrighted game, get permanently prohibited from uploading programs and get sued by the company who made the game.
9そうだね
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Pkyoshi19 Pokeyoshi19
Thanks for your suggestions! -I'll try in a future update -That's already planned for the next update -A lot of people ask for more characters, so yes -I don't think so, but I'll consider -I'll try in a future update -My game isn't a Smash clone -I'll try in a future update -Good idea -That's already planned for the next update -My game isn't a Smash clone -Good idea
1そうだね
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Pkyoshi19 Pokeyoshi19
When you try to delete a ~38000 characters long line
8そうだね
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Pkyoshi19 Pokeyoshi19
Hello Virtua, The game doesn't use the L button at all.
0そうだね
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Pkyoshi19 Pokeyoshi19
It doesn't work like that. To make something move, you'd need to change the sprite's coordinates. I can't type it all for you because it'd be like giving away the answers to an exam, so here's what you should do: -Make a loop -Make a variable increase or decrease depending on the button pressed -Use your moving command with the variable If you don't know what a variable is, you're not ready.
0そうだね
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Pkyoshi19 Pokeyoshi19
« Jint Rich v1.02 D34NYPDF (Download the v1.00 project) 227YK34J (Download the v1.02 program inside the project file) » Sorry guys, here's the keys. They were well hidden, so I'd feel bad not to tell you.
3そうだね
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返信[8]
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Pkyoshi19 Pokeyoshi19
So you guys really only care about having more characters lol Noted. Thanks for the suggestions!
2そうだね
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Pkyoshi19 Pokeyoshi19
238E33HV - NyanCat B3E4324E - F-Neko 5VXN8AE - CELESTE 8A3VS3AJ - NCF-MUSEQ D34NYPDF - JintRich QK4N3PZF - Spooky Maze I chose some of the programs I think are the best and listed them here for you. Enjoy.
2そうだね
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Pkyoshi19 Pokeyoshi19
This community is so interesting to look at. « First, you have dfrost, the fisherman. He brought his fishing rod (his game), but he also needs bait to catch fish. Then you have Timmy, the bait. Easy to grab. Now that the fisherman has both a fishing rod and bait, he was finally able to catch some fish for supper. BlastByte, jonah, and INOUE were delicious. »
2そうだね
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Pkyoshi19 Pokeyoshi19
There are two ways. First way is to load the game by playing it, then it should be in the console. Second way is to add the game's folder to your current project, then load manually the game in the console with « LOAD "(nameofyourgame)" ».
0そうだね
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返信[5]
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Pkyoshi19 Pokeyoshi19
(Hi, I'm the author of this masterpiece.) What would you like to have on the next update? Honestly, I've been lazy recently and didn't make any progress on this game. Seeing that people still enjoy it, I want to keep working on it.
2そうだね
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Pkyoshi19 Pokeyoshi19
^
1そうだね
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