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Pkyoshi19 Pokeyoshi19
That's how I made the physics in Amiboo Training Simulator. I googled it. There isn't some kind of magic command that will create physics. You have to code them yourself with the actual laws of gravity and such.
2そうだね
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Pkyoshi19 Pokeyoshi19
TRY USING GOOGLE!!!!!!!!!!
2そうだね
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Pkyoshi19 Pokeyoshi19
As you can see in my latest posts, I'm working on a Japanese-learning program. It would indeed be useful to have some kind of small dictionary. I might try to do that in the future.
2そうだね
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Pkyoshi19 Pokeyoshi19
English and Japanese work very differently and it's a pain to translate sentences smoothly. Even Google Translate is unable to give a decent translation most of the time. If what you want is something to translate words though, I don't think SmileBASIC's servers could handle an entire library of words, however someone may try to make a small library containing the most common words.
2そうだね
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Pkyoshi19 Pokeyoshi19
"ッ" and "ツ" aren't the same thing; that is why I didn't highlight it. I understand what you mean, though. I will try to give more importance to "ッ" and other special characters such as "キャ", "ショ", "リュ", "ティ", etc. Thank you for the comment.
1そうだね
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Pkyoshi19 Pokeyoshi19
Please tell me if there's anything that troubles you, especially since I disabled a lot of things in this version.
0そうだね
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Pkyoshi19 Pokeyoshi19
[ERVX7EQV] I highlighted the kanas used in the Japanese name for "Nintendo Switch" to show that you can now choose which kana may show up in your tests.
2そうだね
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Pkyoshi19 Pokeyoshi19
Push start button
2そうだね
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Pkyoshi19 Pokeyoshi19
Well, I usually release an update for my program once every two days, so make sure I didn't release a newer version before downloading
0そうだね
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Pkyoshi19 Pokeyoshi19
Did you make this image yourself?
1そうだね
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Pkyoshi19 Pokeyoshi19
[E5W4D23E] v1.2 adds a third way to submit answers: drawing. Now it'll be much faster for everyone to learn Japanese. Just make sure you don't cheat.
10そうだね
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Pkyoshi19 Pokeyoshi19
There's a full tutorial on SmileBASIC Source.
0そうだね
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Pkyoshi19 Pokeyoshi19
You could load a map as a 2D array. DIM ARRAY[100,100] LOAD "DAT:MAP",ARRAY
1そうだね
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Pkyoshi19 Pokeyoshi19
You're super late but +1 anyway
1そうだね
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Pkyoshi19 Pokeyoshi19
I'm currently working on a better and faster method of submitting answers to a test, which will also display the answer. I also want to give the player the ability to pick which kana are in the tests. I won't be able to do that in under a day, though. Thanks for the suggestions everyone.
1そうだね
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Pkyoshi19 Pokeyoshi19
Like you asked, here's a notification that my game is out.
0そうだね
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Pkyoshi19 Pokeyoshi19
To everyone: version 1.1 is out, check latest post.
1そうだね
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Pkyoshi19 Pokeyoshi19
[9KKNEDKF] Version 1.1 of NihonQuest, with brand new settings and a "I don't know" option. I recommend you move your save file to this new version.
11そうだね
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Pkyoshi19 Pokeyoshi19
It's the core of the language, so you can't read anything without learning the alphabets. You'll have to do the tests over and over until you get that satisfying 100%. So yes, it gets easier over time, but you will have to spend a good amount of time and motivation on it.
1そうだね
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Pkyoshi19 Pokeyoshi19
I'm open to any questions, requests, suggestions, etc.
0そうだね
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