Archiverse Internet Archive
投稿のみ 投稿と返信
前のページ(最近)
1 2 3 4 5 6 7 8 9 10 11 12 13 14
次のページ(過去)
プレイ日記
*J.P.* DEV NEWPICY3
what is this thing? it looks like an 11 or something..
2そうだね
プレイ済み
プレイ日記
*J.P.* DEV NEWPICY3
:) looking good...
6そうだね
プレイ済み
プレイ日記
*J.P.* DEV NEWPICY3
another picture but a lot bigger! i really love it.. though any suggestions?
5そうだね
プレイ済み
プレイ日記
*J.P.* DEV NEWPICY3
a better view of my new awesome sprite
4そうだね
プレイ済み
プレイ日記
*J.P.* DEV NEWPICY3
this is one of my most detailed sprites i have made and by far the coolest and best ive made.. sorry for the bad view, there will be better in the next post.. it will be used in our game AfterWar. (unless i lose it which would be sad because i worked really hard on it)
3そうだね
プレイ済み
プレイ日記
*J.P.* DEV NEWPICY3
7 million (7,000,000) boulders. one missing out of it.. odds again?
5そうだね
プレイ済み
プレイ日記
*J.P.* DEV NEWPICY3
700,000 randomly placed boulders on this map. only one place not used.. what are the odds..
5そうだね
プレイ済み
プレイ日記
*J.P.* DEV NEWPICY3
does gcopy have a cetain range? because some of my spawned cactuses are getting chopped down here.. and if so is there any way around it? but i got rocks and cactuses to spawn in the dessert and i might make some locations to go to such as buildings
1そうだね
プレイ済み
プレイ日記
*J.P.* DEV NEWPICY3
area spawning working! next i might try buildings
5そうだね
プレイ済み
プレイ日記
*J.P.* DEV NEWPICY3
i love the sprite work on this.. very well done..
2そうだね
プレイ済み
プレイ日記
*J.P.* DEV NEWPICY3
much better spawn and fixed crashing mostly. now to make something..
8そうだね
プレイ済み
プレイ日記
*J.P.* DEV NEWPICY3
expanded map by 75%.
5そうだね
プレイ済み
プレイ日記
*J.P.* DEV NEWPICY3
random map generation done though really need to make something to prevent crashing/getting stuch in blocks. (i have an idea though) now you may be wondering why i keep putting random poles in pictures.. well theres a very good explanation to that. one that ill think of soon.. jk but its the only bg sprite that looks good as an object.. or atleast decent
3そうだね
プレイ済み
プレイ日記
*J.P.* DEV NEWPICY3
so im going to make a custom sprite collision thingy then a map generator then maybe a game also really cool thing! in spooky maze calc never made the maps, they just built themselves! or as far as i can see they did.. anyways really loving rearning raycasting!
2そうだね
プレイ済み
プレイ日記
*J.P.* DEV NEWPICY3
snow/cloud themed here with a cool block i made in the back.. anyways i really need help figuring out the object stuff, how do i tell when they are hitting the player? it must be simple but which variables do i use?
2そうだね
プレイ済み
プレイ日記
*J.P.* DEV NEWPICY3
talking about glitches..
4そうだね
プレイ済み
プレイ日記
*J.P.* DEV NEWPICY3
haha! finally found the line to mess with the rays!
4そうだね
プレイ済み
プレイ日記
*J.P.* DEV NEWPICY3
I finally figured out this.. (adding objects) it was just making a simple spawn code! though i honestly dont know why it helped lol but calc used it in spooky maze which is really smart, just a simple SPAWNITEM and then where to spawn it. will be useful for levels like he did also i think im getting better finally.
3そうだね
プレイ済み
プレイ日記
*J.P.* DEV NEWPICY3
SNAKE.IO COMING TO SB SOON! jk but i really dont know what happened.. i turned around to see this.. what a frightening sight! anyways IT WAS AT THIS MOMENT J.P. REALIZED HOW SKWEWED HE WAS BECAUSE HE ALREADY SAVED.
4そうだね
プレイ済み
プレイ日記
*J.P.* DEV NEWPICY3
in spooky maze calc used some code to put a chunk of bg tiles onto a sprite sheet but not all the bg tiles, i want to know how this could be done.. does anyone know?
2そうだね
プレイ済み