made an extra objective tab incase someone gets stuck.. though idk how its even possible to get stuck lol, but it looks good so.. oh but real quick, does the blue look annoying or is it fine, or what color might look better?
i made a small locator that shows the room you are in, i could make it follow the player but it would be more work than worth plus i would have to redo the minimap sprite and set locations, speed and all the other stuff.
i will do a few more things i think but then i need to get into stuff.
made a quick mop up bottom screen, the minimap looks terrible but ill fix it. the rooms with keys on them need to be unlocked with a key.
there are 7 days.
the days last 12 hours (game time not irl)
saving dosent work and pause is needless.
any suggestions on color are welcome if ya wanna help me
im done with the house (well except for the electrical room and pipes, but those only come on like day 4), it is fully functioning every room, now to make day 2 finally!
more rooms.. i drew a house layout so i can build from that *yay* i just need some side halls, the pipes and the other sewer one and i should be done.
then i just have to build moving around it in order. then add some stuff.
another map, not my best work but it will be better. (yes the trees arent made by me, but they look so cool) (i might just leave them or make my own variation)
so true though.
in my game this guy is talking about how so many people throw away fortunes just to get their way. i mean really, just take what you are given!
is it that hard to accept a gift?
this is one parts of the game i feel has more impact.
just wondering, but what does the x'es on map editor do?
on "A"
ive tried stuff but i still dont know what is does...
oh and yes this IS my better version of it. though i might just make my own map editor someday.
it has larger maps (128x127 instead of 64x64)
anyways just wanted to know..