snow/cloud themed here with a cool block i made in the back..
anyways i really need help figuring out the object stuff, how do i tell when they are hitting the player?
it must be simple but which variables do i use?
I've been messing with it for a long time, I got the map to generate as you walk, so it would in theory be infinitely large. But the errors got too annoying
yes but in my thought that would be a lot slower because of the levels and added rays/sprites, then theres the factor of actually re-coding it to do that and (if that was done) adding jumping and more stuff..
anyways in other words.. yeah i guess its possible, but is it worth it? yes for the coolness of it but the time is a factor.. idk lol
anyways getting too deep, im going to go test some more