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返信[9]
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V360 TheV360
I had a N3DS as my only device for 2+ years and it worked just fine.
1そうだね
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返信[6]
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V360 TheV360
Code for Celeste, from the actual creator, Obono: 5VXN8AE
0そうだね
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V360 TheV360
V360Calc Progress - All functions are either working or are almost finished! The only thing I need to do now is know what functions I should include in the function editor. Also, are Sin¯¹, Cos¯¹, and Tan¯¹ necessary? They're a pain to write error-correcting functions for.
8そうだね
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返信[1]
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V360 TheV360
There might be someone that knows what happened on the Petit Computer Wiki chat. That's usually where everyone goes when SmileBASIC Source is down.
1そうだね
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返信[6]
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V360 TheV360
The new technique works! It stores Sin( as CHR$(1000), Cos( as CHR$(1001), and so on. This will make the function editor's code much shorter! also look at the cool debug stuff
0そうだね
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返信[5]
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V360 TheV360
Reverted to old version of function editor, because code was too messy to make sense of. Also, backspace would've been very difficult to code. V360Calc will be done within the next 2 weeks.
0そうだね
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V360 TheV360
by making a port of a nintendo game for a programming language that allows you to make anything im sorry, this joke was irresistible
2そうだね
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V360 TheV360
Completely bug-free function editor (also made the three blank buttons not blank)
0そうだね
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V360 TheV360
Wait, why does it bug you? (this game was originally a PICO-8 game, which explains the pallete and screen resolution)
0そうだね
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V360 TheV360
Accidentally wrote entire post without realizing that I selected Top Screen. Here's the function editor.
1そうだね
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V360 TheV360
V360Calc Progress! Function editor is coming together. Probably won't make a Math menu,sorry.(It may be added in the future) I'm impressed with how the function editor works. It detects syntax errors and doesn't let you create them. Even while backspacing! Just… I don't recommend using the function editor code as an example. It's very messy and inconsistent.(haven't decided what blank buttons are)
3そうだね
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V360 TheV360
(the "sp used" and "bg used" arguments are optional, you can leave them out without any errors) XSCREEN 2 Also, please note that ACLS will reset XSCREEN and put the keyboard back onto the screen.
2そうだね
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V360 TheV360
DISPLAY 1 'bottom screen SPSET 0,0 'create 2 sprites SPSET 1,2 SPOFS 0,5,5 'set positions of the 2 sprites SPOFS 1,30,5 DISPLAY 0 'top screen SPSET 0,1 'make a third sprite SPOFS 0,RND(400),RND(240) 'set position of 3rd sprite
1そうだね
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V360 TheV360
its hip
0そうだね
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V360 TheV360
He even straight up plagiarizes people's apps. (dorito shooter 2 is a retextured version of Alien Attack, and Sesure.png (sic) is a literal copy of Mario 7)
2そうだね
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V360 TheV360
._.
4そうだね
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返信[7]
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V360 TheV360
V360Calc progress - I'm making functions look nicer in the default editor! (POW(a,b)→a^b) Also, I now have plans to add a "Math" menu that calculates things!
0そうだね
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返信[9]
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V360 TheV360
Probably just old3ds.
1そうだね
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返信[7]
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V360 TheV360
I did put a VSYNC... weird...
0そうだね
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返信[6]
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V360 TheV360
V360Calc progress - Added Deg/Rad switch to settings, polished the advanced editor, added a loading screen, and added < and > functions! (Colors OR together when they overlap)
1そうだね
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