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V360 TheV360
good game this is a really bad time though
0そうだね
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V360 TheV360
Thought up another difference, this time with AND and &&: 'AND IF BUTTON()AND #A THEN:?"Hello!" 'Press A and this message shows! Also works if you press another button while pressing A! '&& IF BUTTON()&& #A THEN:?"Hello!" 'Press any button and this message shows. #A is just boiled down to "well this one is true, hope the other one is also"
2そうだね
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V360 TheV360
It's OR, but it only outputs TRUE or FALSE. 'OR ?5 OR 6 'outputs 7 '|| ?5 || 6 'outputs 1, or TRUE
2そうだね
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V360 TheV360
still working on the game engine, estimating christmas or later
0そうだね
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V360 TheV360
SPFUNC [id],"SPWORLD"
0そうだね
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V360 TheV360
The INPUT command takes input from the keyboard, so you can type your name. The PRINT command puts text on the screen. ; is used to put multiple strings together (this is only for the print command. to add strings together in other commands, use +)
0そうだね
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V360 TheV360
frame wait time can be positive, negative just makes it slowly go to the next value instead of waiting. positive is useful for sprite animations
0そうだね
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V360 TheV360
try erasing everything then typing this: INPUT "What's your name";NAME$ PRINT "Hello, ";NAME$ Then press the start button.
0そうだね
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V360 TheV360
ness
1そうだね
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V360 TheV360
Compression really helps though. It crushed a small rpg I made (including multiple files and a GRP) into a file smaller than 3 of the map files. I think this is the key for the one I used: [74N3F3D4] (it's all in Japanese though)
1そうだね
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V360 TheV360
If you type COLOR and press the small blue [ ? ] button on your keyboard, it shows a guide on how to use the COLOR command.
0そうだね
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V360 TheV360
Using a FOR loop. FOR <whatever variable you want>=<first value> TO <second value> ... code ... NEXT FOR example, here's a bit of code that makes "Hello world!" appear 10 times: FOR I=0 TO 9 PRINT "Hello world!" NEXT and here's code that counts from one to ten: FOR I=1 TO 10 PRINT I NEXT
0そうだね
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V360 TheV360
they're the main character
0そうだね
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V360 TheV360
neat, a light filter! now i can debug at 1 in the morning
3そうだね
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V360 TheV360
Functions are a bit of code that you can use again and again, just by using its name like any other command. In SmileBASIC, functions come in 3 forms: *No values returned (no parenthesis) DEF HI ?"Hi!" END *1 value returned (yes parenthesis, must include RETURN [value] somewhere) DEF E() RETURN 2.7182818 END *2 or more values returned (no parenthesis but with an OUT, no RETURN) no space 4 this
1そうだね
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V360 TheV360
he's """"""destroying""""" the smilebasic community. oh nooooo 3 discussion threads!!!!
2そうだね
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V360 TheV360
pascal's triangle has a scary amount of uses and properties
0そうだね
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V360 TheV360
AMERICA
0そうだね
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V360 TheV360
wow my 3ds has been on for 3 days straight and i got 0 work done!
6そうだね
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V360 TheV360
Scott has said fan games are completely okay, right? If so, this game is completely fine.
1そうだね
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