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V360 TheV360
Sorry, but SmileBASIC is probably not the place to post questions about your preferences of celebrities or video game characters.
1そうだね
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V360 TheV360
Please don't post off-topic stuff here.
3そうだね
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V360 TheV360
My charts in a 60-second challenge… CPC is OP.
0そうだね
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V360 TheV360
New version of SPDEF Helper! It fixes bugs! …That's about all it does… Key in picture! If you want to know what SPDEF Helper is, then go to my profile and find the old post! im too lazy to rewrite
2そうだね
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V360 TheV360
This current key is no longer useable, new version soon!
0そうだね
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V360 TheV360
Fan games from both FNaF and Undertale are both legal, their creators said so. (I feel horrible having to use both FNaF and Undertale in the same sentence…)
2そうだね
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V360 TheV360
You might need to get another item before you get into that room…
0そうだね
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V360 TheV360
Use your sword to break the blocks!
0そうだね
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V360 TheV360
Use a ninja star!
0そうだね
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V360 TheV360
New useful tool! It helps you define sprites without having to keep going back and forth between the editor and the SMILETOOL! SPDEF Helper! Features: •Easy to use interface •Output to PRG slots or a file! If you find any bugs, tell me! Key is in picture.
4そうだね
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V360 TheV360
SPOFS (sprite ID),(X coordinate),(Y coordinate)
1そうだね
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V360 TheV360
Those dice will never roll a 6! Use RND(6)!
0そうだね
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V360 TheV360
Here's a code example! I documented as much as possible, and I hope it helped!
0そうだね
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V360 TheV360
Cool Celeste speedrun thing. I also have an announcement about TUTORIAL.PRG… It's not being worked on because the hands-on coding couldn't be made. However, I am working on a Warioware D.I.Y.-like editor for SmileBASIC programs!
3そうだね
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V360 TheV360
Also, the CLS is unnecessary because there is no text to clear.
0そうだね
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V360 TheV360
It's not finished... yet...
0そうだね
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V360 TheV360
Like the first guy said, look for PetitProfessor on YouTube. He has made a ton of tutorials for SmileBASIC.
1そうだね
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V360 TheV360
Try this: SPSET 0,0 'First number is the ID, second number is SPDEF number SPOFS 0,200,120 'First number is ID, second is X coord, third is Y coord It will show a strawberry in the center of the screen. The reason you need an ID for a sprite is so SmileBASIC knows which sprite you are talking about.
1そうだね
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V360 TheV360
To put a button on the bottom screen: XSCREEN 2/3 'This command turns on/off the keyboard '2: top screen is 3d, 3: top screen is 2d WHILE 1 TOUCH OUT TCHTIME,TCHX,TCHY 'detects touches DISPLAY 0 'Top screen stuff 'code for top screen DISPLAY 1 'Bottom screen stuff LOCATE 1,1:PRINT "Tap this text!"; IF TCHTIME>0 AND TCHX>=8 AND TCHY>=8 AND TCHX<=111 AND TCHY<=15 THEN:BEEP VSYNC WEND
1そうだね
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V360 TheV360
Also, if you want to put parameters into your commands, you can do this: DEF TEST B B=B+1 PRINT "B=";B END Then you can type TEST 10 and it will say B=11!
0そうだね
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