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ĦHarry Ramstrong
Looks great! I hope you finish soon. I'm struggling with feature-itis right now. Use semi-colon when printing on the last line to prevent scrolling. Or maybe just try printing it one line higher then use SCROLL to scroll it downwards.
1そうだね
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返信[14]
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ĦHarry Ramstrong
You know, I have all these macros. If I can read color index on touch screen and call the corresponding macro, it can be an interactive thing! Who wouldn't want that? \(^u^)/
0そうだね
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返信[11]
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ĦHarry Ramstrong
Oh, gosh. Let's just add a few more lines and implement BGM MML and BEEP SFX to boot. It only takes 6 minutes. Features creep, I tell you!
0そうだね
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返信[10]
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ĦHarry Ramstrong
Spoke too soon. Macro (I)mplementation done. It took just four lines. Testing took longer than coding! Use "I" command+macro#, followed by the contents of the macro.
0そうだね
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返信[9]
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ĦHarry Ramstrong
Added Scaling Factor and Expand(Relative scaling) commands. I guess I keep adding features on it. I'd better stop here or else there'd be a full featured macro and data loading implemented!
0そうだね
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返信[7]
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ĦHarry Ramstrong
Here's the help screen. The effective resolution is 100 pixels Height and Width, although the JUMP command can multiply it for higher resolution. 16 pallette colors including 0 (transparent). No error checking, so make sure the string is correct: a command character followed by 2 digits.
0そうだね
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返信[5]
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ĦHarry Ramstrong
I don't have problem editing the code. :p It certainly is rather cumbersome to do. I think a good GUI for this is a good project to do. But that can wait until later. ;)
1そうだね
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返信[3]
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ĦHarry Ramstrong
Here is the code that generates that image.
0そうだね
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返信[2]
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ĦHarry Ramstrong
Yes. That screen is from the Turtle Graphic program. Command is B followed by 2 digits denoting Forward point and Left/Right bias.
0そうだね
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プレイ日記
ĦHarry Ramstrong
Finally implemented that Bezier curve drawing function! I've been wanting to do that. I also made some more modification to the Turtle Graphic program. It's faster, has button/timer function, and text drawing capability. Ah, feature creep. What can I say? Anyway, it's ready for GrabBag upload. I'll throw in Maze and Room Generator, as well. Anything else you want in there also? Just ask!
7そうだね
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返信[5]
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ĦHarry Ramstrong
Example of (Q)Loop and (M)Macro commands. Use (Z)Reset Z00 for Null command (do nothing), Z01 to actually reset all variables.
0そうだね
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返信[4]
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ĦHarry Ramstrong
I added a few more things. It sure is convenient when I finally added Loop and Macro. The Macro is especially easy to add, thanks to SmileBasic DEF command characteristics, enabling easy recursion! One more thing to add, then it'll be ready for GrabBag.
0そうだね
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返信[3]
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ĦHarry Ramstrong
Start simple. Start with one screen programs, and ask any question you may have. I started with Rock-Paper-Scissors, but you may want to start with Head Or Tail!
0そうだね
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返信[3]
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ĦHarry Ramstrong
To convert custom characters into numbers, just put them into string and use INSTR. :D
0そうだね
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返信[2]
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ĦHarry Ramstrong
Here is the available commands. This is designed for internal use for another program. Alas, I may end up designing another drawing routine entirely. Seeing as this as over 100 line program, I may as well release it for public use. Who knows? Maybe it will help you do cool graphics!
0そうだね
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返信[1]
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ĦHarry Ramstrong
Here is how to use the command. Looks messy, doesn't it? You can use string array as macro system. The command works by taking the first character followed by 2 digits. Repeat until the string is empty. No error checking. Sorry. Let me know if you want to use it. I'll upload it somewhere as GRABBAG or something.
0そうだね
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返信[4]
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ĦHarry Ramstrong
Ok. Found them. Thanks.
0そうだね
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プレイ日記
ĦHarry Ramstrong
Turtle Graphic. I've been working on this Turtle Graphic program with Area Fill. Looks good. I put it into DEF, but having trouble USEing from another slot. So, so far, just copy and paste program. I kind of skip the SHOW/HIDE TURTLE function. :p
7そうだね
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返信[1]
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ĦHarry Ramstrong
Can you post screen caps in Play Journal? Thanks.
0そうだね
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返信[10]
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ĦHarry Ramstrong
and oddly constructed walls and whatnot. Clean up letters to make floors. and build surrounding walls. That's about it in a nutshell.
1そうだね
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