Okay. Thanks for the encouragement! Good luck with programming!
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I'll leave ANIM_EXPLAIN2 on for a while. When I fill up my cloud folder space though, I will probably take it down. But that is a long time in the future.
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Thanks, Gad! I think I'll take down the first program in a week or so.
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Thanks, TN21! I think I'll take a look at it. It might be a bit advanced for me though.
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Hi, TN21.
What exactly have you made? It sounds cool, but I don't quite know what it is. Could you please explain a bit?
Thanks!
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Animation Explanation 2.0
Hi, everyone!
Jaxon, another miiverse poster and programmer, recommend putting some of my explanation into the program itself. I learned a bit more about animation along the way and updated my explanation accordingly. You can see the public key in the screenshot. BTY, can you still download a program if I take it off my cloud folder?
Thanks! Happy animating!
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Your welcome, Naffin! Glad it helped!
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Link: http://m.youtube.com/watch?v=C9kwwUlycRY
(Googling SmileBASIC and then looking for SmileBASIC lessons might be easier.)
I hope this helps you on your way to your first game! Looking forward to when I get there myself!
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(cont. from before)
But I'd be hapy to share what I know. I'll be posting new stuff as I learn it, but here are a few other options:
1. I recommend reading pretty much everything on the smileBASIC website.
2. A guy who commented on my post, named Jaxon, is working on a Tetris game. He might be able to help.
3. Here is a link to the first lesson of a video series on how to program in SmileBASIC
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Hi, Lapiz!
I hope you don't mind if I don't write your whole name. (I don't want to get it wrong.)
So, like you, I'm still pretty new to smileBASIC. (Only had it for 1-2 weeks.) (cont.)
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Thanks again! Have fun learning to you too!
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Sorry! Misspelled your name by accident, Jaxon.
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Just wanted to confirm, Jackson, You write comments by first inputting an apostrophe, right? Thanks again.
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Thanks, Jaxon. I'll take a look at that. I'll publish the revised program when I can.
Two questions for anyone:
1. How do you take screenshots (for example a line of code)?
2. How do you post screenshots?
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Please help me out by helping me fill in the information I missed. That would really help!
Here is an example Animation Program to wrap this up:
SPSET 0, 259
DIM ANIM[2]
ANIM[0] -60
ANIM[1] 259
SPANIM 0, "I" , ANIM, (Put a number here for how many repeats/loops you want (1,2,3..etc.) (Inputting a 0 is an infinite loop, while not putting anything there means no loops.)
Thanks again! Bye!
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Congratulations! After one really long explanation, I've told you all I know about this! I highly recommend going to the smileBASIC website and downloading the list of commands that you can use in SmileBASIC. As far as I know, you can find this all in the app, but they have the commands grouped together in topic-related sections. This helped me by reading and trying their examples.
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6. Input 5 or "S" to magnify sprite.
You will need time, magnification X, and magnification Y in your array.
7. Input 6 or "C" to change the entire sprites color.
(Haven't used. Don't know)
8. Input 7 or "V" to change the sprites internal variable. (I don't know what that means)
There is more in the help section or list of commands about this. (Get to that later)
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(Don't know how number 3 works)
4. Input 3 or "I" to change the sprites image. (Like to animate walking)
You need time and then just the first picture you want to start with in you array. This animation target uses the image you chose and the the 2 images after that during animation"
5. Input 4 or "R" for the rotation angle.
I haven't used this much. When in doubt, experiment!
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(Actually 8 animation targets)
1. Input 0 or "XY" (with quote marks" to control the X and Y coordinates)
Yor array should have time, Destination point X, and Destination point Y in your array in that order.
2. Input 1 or "Z" to control animation with 3D depth.
You need time and the destination point Z coordinate in your array
3. Input 2 or "UV" to change the sprite source image.
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