(Actually 8 animation targets) 1. Input 0 or "XY" (with quote marks" to control the X and Y coordinates) Yor array should have time, Destination point X, and Destination point Y in your array in that order. 2. Input 1 or "Z" to control animation with 3D depth. You need time and the destination point Z coordinate in your array 3. Input 2 or "UV" to change the sprite source image.