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calc84 calc84maniac
Raycasting engine is making steady progress! I thought putting in some lighting effects would be a nice touch.
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Abgar Abgarok
Nice! How much faster does it run in this one?
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Marina bigheaddemon
Wow that's amazing!!
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Frood Volkanon
All it needs is a space marine and some killer tomatoes!
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NagatoYuki newtonyic1
i have a question.what's actually an engine? i heard many things but i got nothing i thought for ne an engine would be like the graphics laws of the world,like the zbuffer speed and such
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ĦHarry Ramstrong
An engine is like a toolkit library, except with better user interface, so you don't have to make one yourself.
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Austin Drazil100
Following you so I can eventually try your engine when you actually release it!
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NagatoYuki newtonyic1
@HHarry so a dev kit is an engine?
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ぴくと kanau1203
beautiful!!!!!! if u interested in japanese program,u should join smileBASIC community of japan
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mystman12 mystman12
@Airith I think an engine is more like, the main code that actually runs something. Not the entire game, just the parts of the code that run the basics like moving, rendering, AI, etc. In a 2D sidescroller engine, for example, the engine would be the code that processes movement, physics, scrolling, controlling enemies, etc., but not the code that stores level designs and other unique elements.
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mystman12 mystman12
I'm not 100% sure on that though, so don't take it as fact!
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The Dude burns_ruber
How did you get the 3d animation to work on smile basic? This is incredible! You make your own version of mind craft using this software.
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calc84 calc84maniac
Well, it's more of a graphics engine than a game engine, and it would probably be closer to call it a library. I certainly intend to make it usable in games, though.
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NagatoYuki newtonyic1
i'm sorry calc84 i just want to get it right on my question so the engine is a library of graphics props?
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Logan 5logank
Very nice engine!
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Tough Dude Andrew1994fl2.0
If you need a game idea i can give you some ideas.
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Cyclops ccts20
Like what game ideas
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NayNay NayNay505
CALC84! YOU HELPED PHILLIP DEVELOP MINECRAFT DS FOR PTC!, RIGHT? MY QUESTION IS, HOW MANY LINES LONG IS THIS HALLOWEEN GAME? (and what is a raycaster... i feel stupid...)
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