Just a minor bug- the cloud doesn't update it's 3D position until the game starts.
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I'm trying to link this story to Soul Shift so here's what I came up with:
On you way to Kepler, the place where Soul Shift takes place, your ship collides with an asteroid causing the secondary ship to veer off course and into a wormhole. This takes you to a nearby planet and your goal is to find your way back through the many levels presented.
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In the final version, I hope to have five worlds and 45 unique levels.
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And moving enemies is a great idea! I'll make sure I include that in one way or another.
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If your talking about these two lines of code then they are unfinished controls for the title screen.
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After a couple bug fixes - V3E8N3HS
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Do you have any suggestions for the controls? I tried to make them as easy as possible but I know they are still a bit difficult.
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I fixed the glitch a few hours ago. I just didn't have time to update the key. I have no clue how I missed this obvious bug.
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