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King 5kittens645
I have to say, this demo was fun but slightly difficult. The controls are a little hard to get used to, but besides that i think this game has Lots of potential! I can't wait until the full release, great job!
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Darkcon SGMXZYDarkcon354
so far fun, take getting use to touchy controls. works very good level 1 was tricky! now on level 2. anyway I got bright idea to just hover in a lazer beam for fun to see how many hit ship take, well sad to say YOU WILL DIE FOREVER AND FOR FOREVERMORE... as you do your homework eat dinner with your loving family, take a shower, goto bed get up goto work, come home,do all chorus, yep still dies;)
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Darkcon SGMXZYDarkcon354
Hint for Nathaniel. It's stuck in a death loop for ship. I do love this game it catchy! even if it is a demo...
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Darkcon SGMXZYDarkcon354
until they fix it, dont do what i did. your ship will live alot longer!
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I fixed the glitch a few hours ago. I just didn't have time to update the key. I have no clue how I missed this obvious bug.
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Do you have any suggestions for the controls? I tried to make them as easy as possible but I know they are still a bit difficult.
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King 5kittens645
I'm not exactly sure, but right now the controls are fine as is, so i'll give you suggestions if i can think of any. Actually, i do have 1 idea, enemies that go up and down. Or maybe something similar, i don't know.
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*J.P.* DEV NEWPICY3
I saw that in the code there was taken out d pad controls which I tried out and it worked really well- so do make sure to include those in the game
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If your talking about these two lines of code then they are unfinished controls for the title screen.
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And moving enemies is a great idea! I'll make sure I include that in one way or another.
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Darkcon SGMXZYDarkcon354
if you add moving bad guys you mite want too add a little drift, for players ship. Just a little not much so they don't over steer the ship. and they mite even glide pass the enemy! like asteroid the game. it a idea not really needed...
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