In my opinion, I'd use SPCHR. It's more straight forward and a lot easier than SPANIM. It accepts the same parameters as SPSET, for example SPANIM 0,32,64,24,16 (I have no idea if that works or what sprite it changes to, I'm trying to do this without my 3DS).
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XSCREEN has other parameters, if you are trying to display all four backgrounds on the top screen then use XSCREEN 3,512,4
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In that’s following line use the RESULT variable which should be 1 if yes, 0 if no, and -1 if closed or not answered
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Hey, how’d it turn out, I didn’t really explain anything and my code is kinda messy, I don’t think you can enlarge the graphics page but you can display it with GPAGE 4,4.
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Nice cannot wait to see this, and I'm glad you fixed the stack overflow.
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Hey… I don't know why they deleted my comment, maybe they felt chip8 is still not in the public domain…
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Is there a way to increase the size of the graphics screen with GLOAD? My games are turning out to be very small?
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Nice I’m glad, you have the idea down! I’m not familiar with 12me21’s Tetris game but DATA can be very useful.
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I hope this helps, maybe someone can explain it better
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That's quite the demand… Here's a simple example that I use DATA most often, arrays. RESTORE @LABEL is label that READ will use to get the data. Sometimes I want my array to have different values at different indexes. Rather then typing ARRAY[0]=5 then ARRAY[1]=362, etc, I can use data to easily use data. Let me hop on my 3DS and show you an example
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Oh sorry, I misread. I don't believe we have a built-in function but you can use k=POW(N,1/3)
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Shoot I made a typo, remove the parentheses after ABS(Y)
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Just realized you cannot see some lines, let me type them for you. I'm not typing out line 16 because it is not important, it just prints out coordinates.
Line 23: COL%=GSPOIT(ROUND(ABS(X)+.5)/SCALE+(399/2)/SCALE+U*16,ROUND(ABS(Y))+.5)/SCALE+(239/2)/SCALE+V*16)
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I'm actually really proud of this and I may use your sprite idea, if you allow.
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