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Bobert fluffy8959
Woah, that looks nice!
0そうだね
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Bobert fluffy8959
In my opinion, I'd use SPCHR. It's more straight forward and a lot easier than SPANIM. It accepts the same parameters as SPSET, for example SPANIM 0,32,64,24,16 (I have no idea if that works or what sprite it changes to, I'm trying to do this without my 3DS).
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Bobert fluffy8959
XSCREEN has other parameters, if you are trying to display all four backgrounds on the top screen then use XSCREEN 3,512,4
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Bobert fluffy8959
:’(
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Bobert fluffy8959
In that’s following line use the RESULT variable which should be 1 if yes, 0 if no, and -1 if closed or not answered
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Bobert fluffy8959
Hey, how’d it turn out, I didn’t really explain anything and my code is kinda messy, I don’t think you can enlarge the graphics page but you can display it with GPAGE 4,4.
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Bobert fluffy8959
Nice cannot wait to see this, and I'm glad you fixed the stack overflow.
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Bobert fluffy8959
Hey… I don't know why they deleted my comment, maybe they felt chip8 is still not in the public domain…
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fluffy8959 fluffy8959
運営者により削除されました。 コメントのID : 3DB-NBL7-DPU-2NL6-KLP-9JL8
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Bobert fluffy8959
Is there a way to increase the size of the graphics screen with GLOAD? My games are turning out to be very small?
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Bobert fluffy8959
Nice I’m glad, you have the idea down! I’m not familiar with 12me21’s Tetris game but DATA can be very useful.
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Bobert fluffy8959
I hope this helps, maybe someone can explain it better
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Bobert fluffy8959
*to easily use less time
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Bobert fluffy8959
That's quite the demand… Here's a simple example that I use DATA most often, arrays. RESTORE @LABEL is label that READ will use to get the data. Sometimes I want my array to have different values at different indexes. Rather then typing ARRAY[0]=5 then ARRAY[1]=362, etc, I can use data to easily use data. Let me hop on my 3DS and show you an example
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Bobert fluffy8959
Oh sorry, I misread. I don't believe we have a built-in function but you can use k=POW(N,1/3)
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Bobert fluffy8959
SQR()
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Bobert fluffy8959
Shoot I made a typo, remove the parentheses after ABS(Y)
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Bobert fluffy8959
Just realized you cannot see some lines, let me type them for you. I'm not typing out line 16 because it is not important, it just prints out coordinates. Line 23: COL%=GSPOIT(ROUND(ABS(X)+.5)/SCALE+(399/2)/SCALE+U*16,ROUND(ABS(Y))+.5)/SCALE+(239/2)/SCALE+V*16)
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Bobert fluffy8959
Complicated, I know!
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Bobert fluffy8959
I'm actually really proud of this and I may use your sprite idea, if you allow.
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