To load a map use load "DAT:SC_MAPNAME_L0",L0 that loads the layer in this case it is layer 0, change the zeros to another number to change the layer, make sure to change both numbers. Before you load the map put DIM L0[0] again change both zeros for other layers. After the load function put a set of bgload LAYER,0,0,64,64 and change the LAYER to the layer you want. Next inside your main...
Nice. First off I would add ,0 to the end of your load command so the prompt doesn't show and I would take out all of the print"" lines and use locate X,Y (positions the next print command) and use CLS which clears the screen of any text.
Here's what everyone wanted. Super Mario maker for 3DS and we've it on December 2nd Nintendo is going to release it! So this project has become useless and canceled. I will be making a clash royale like game that will use the MP commands for a two player (and maybe four player based off the faked four way arena) local multiplayer battle. This project is just for fun but eventually will be released