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If this is completely bug free and the compiled program runs as fast as a regular program then this would be a huge step up from SmileBASIC code
0そうだね
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7) If this is considered object oriented, then is there a way to get just the pointer to an object, such that you can create a clone with the same pointer, modifying one will also modify the other 8) Are strings, numbers, arrays considered object? Or is this object oriented feel only for 'MODULES' 9) Oh and is it case sensitive? 10) Would there be a way to obfuscate a file as it compiles?
0そうだね
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1) Does it support recursion? 2) Does the variable scope still exist, and are variables deleted after the scope is gone 3) What can modules contain? Functions as well? 4) Is there a way to separate the essential Lowerdash files from the user created ones, and the compiled ones? 5) Do all strings and functions that return strings have to end in '$'? 6) Is this considered object oriented
0そうだね
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^ Screenshot ^
4そうだね
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Well if its because of revenge, then that's the most selfish thing you could do, you know it won't help anyone, right?
2そうだね
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key: [Q3A45443] Try messing around with the filter
0そうだね
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code
3そうだね
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Simple cellular automata to smoothen random noise, commonly used to generate dungeon maps
5そうだね
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Thats actually really cool I just wish this was built into SmileBasic
1そうだね
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