Minecraft 3DS was not previously a goal of mine at all. I have not started at all. However, now that I see the success of Nossrec, I might code MC3DS in Nossrec.
Introducing PerssonBasic! A downloadable precompiler for SB that is based off of C#, F#, Python, and SBv3. It will be a strongly-typed OOP language with block-indentation syntax. Estimated project time: 2 months. GET ON THE HYPE TRAIN!!! No? Just me? :(
Please don't quit. I actually changed my mind and I don't plan making a MC3DS. Do your best, and don't worry about comparing yourself to others. Quality comes with time and practice.
This may at first look like the world's ugliest Hello World program, but what if I said this is the compiled code of a Hello World program in brainf---? Yes, I've made a brainf--- to SmileBasic compiler, and this is an example of the result.
The community will slaughter me for this, but I'm not really interested in making a MC3DS. I'll leave the honors to someone else. I had my spot of fame back with PTC.
Meh, added hidden dev tools in bottom-left. Does not show by default.
Top line: Your (X,Y,Z,V) coordinates
Second line: How many times part of the game has been redrawn per second.
Third line: How many times the main game loop has been executed per second.