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返信[1]
親投稿
Phillip IAmAPerson620
What's the glitch? All I see is a background sheet editor.
0そうだね
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返信[2]
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Phillip IAmAPerson620
Yep. Compiles to SB code.
0そうだね
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返信[4]
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Phillip IAmAPerson620
I didn't forget to pass a parameter. The last variable in a parameter list is automatically assumed to be the object's value. tl;dr 'mysong' is passed automatically.
0そうだね
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Phillip IAmAPerson620
Now that imports are working, I can start making all the .LIB files for N#! I've made MML.LIB already. Be expecting a full release soon.
6そうだね
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Phillip IAmAPerson620
Started work on N#'s MML class! This code works perfectly.
5そうだね
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Phillip IAmAPerson620
Made a few changes. Code looks even more fluent. I'm satisfied. Now for garbage collection and foreach loops.
2そうだね
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Phillip IAmAPerson620
Can't believe I finally have this running! The N Language is definitely more powerful than SmileBasic.
2そうだね
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返信[2]
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Phillip IAmAPerson620
It is an actual compiler that compiles into SmileBasic. So N code goes in, SB code comes out.
1そうだね
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返信[7]
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Phillip IAmAPerson620
I've been unable to replicate the glitch under controlled circumstances. :/
0そうだね
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Phillip IAmAPerson620
The Nossrec compiler is becoming VERY complex and advanced: enough so that this program compiles and runs as expected.
3そうだね
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返信[5]
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Phillip IAmAPerson620
As I've already said, "I have entry_main_ as a recursive function as more tests to this glitch."
0そうだね
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返信[3]
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Phillip IAmAPerson620
I have entry_main_ as a recursive function as more tests to this glitch. I realize a stack overflow is inevitable but only if the code would actually work.
2そうだね
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Phillip IAmAPerson620
My code doesn't work because of interpreter glitches... *sigh*...
3そうだね
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返信[1]
親投稿
Phillip IAmAPerson620
Okay, the glitch is not as stable as I'd hoped. Thus, I will have to implement this legitimately. :/
0そうだね
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Phillip IAmAPerson620
Now introducing Object-Oriented programming for 3DS. Trash collection is next, and then a few more things before Nossrec Beta v1.2 is released.
2そうだね
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Phillip IAmAPerson620
lol the only reason the compiled version of this program will run is because of a SB interpreter glitch XD. However, it seems to be a stable glitch, so it shall be utilized.
4そうだね
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返信[4]
親投稿
Phillip IAmAPerson620
Since Nossrec compiles to SmileBasic, it should theoretically run just as fast. I am also doing this because SB has no classes, private functions, etc. and its syntax is often very ugly. Nossrec resolves 99% of this.
0そうだね
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返信[2]
親投稿
Phillip IAmAPerson620
Of course it runs! I'm making a precompiler that compiles Nossrec code into SmileBasic code. This is Nossrec that you see. I like C-style syntax.
1そうだね
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Phillip IAmAPerson620
Improved support for objects as a variable type!
4そうだね
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返信[3]
親投稿
Phillip IAmAPerson620
Not entirely, SimΞon. This code (which I just tested) works as expected by putting "apples" and "pears" on one line.
0そうだね
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