a converter of nintendo eshop games blocks to bytes and vice versa
you pick the box,either blocks or bytes,input the amount and on the other box the converted amount displays
All "GOTO @FIRST" except the last one (line 49) should follow just after IF statement as follows.
IF BUTTON()==2 AND D==5 THEN D=12:LOCATE 15,5:?"| | ":GOTO @FIRST
And I guess "END"s in your attached photo are not necessary.
BTW, is there "VSYNC 1" in @FIRST loop? If no, please insert it.
I guess bit operator symbols are not used correctly.
Please correct line 33 and 34 in your attached photo as follows.
IF(BUTTON()AND #A)!=0 && D==5 THEN @SEC
IF(BUTTON()AND #A)!=0 && D==12 THEN @THIRD
i finished my lables
but now the problem is that when i choose a box and go ahead to start putting my numbers it starts displaying like if i already inputed,then goes back to normal,then goes back,always when i start selecting a box and start putting my numbers
wanna help me?
Hmmm... it looks like it should work? You're not pressing Enter after every number you type, are you? That's the only way I can think of that it wouldn't work. (But, I haven't type it into my 3DS yet, so I could be wrong.) Can you upload it and provide a public key so I can try it out, to see what's happening?
The A button also acts as the ENTER key, so it's maybe a good idea for the program to wait for it to be released before accepting input. Try adding the two WHILE ~ WEND statements shown in this screenshot.