Like all of Lowerdash, the method name still has to be looked up. But you don't pay for any heap operations.
Well... unless you use the heap... (me._sp% lives there)
So... I guess exactly the same speed as before?
The speedup really comes from being able to couple behaviors to sprites through the much faster built-in SP* operations. Physics etc. doesn't need to talk to individual objects.
0そうだね プレイ済み