You need to set SPCOL to both sprites for SPHITSP to work.
So change lines 20 and 21 to this
SPCOL 0:SPCOL 1
IF SPHITSP(0,1)==TRUE THEN GOTO @DAMAGE
That should do something, although whether that's what you want is another story.
(since "IF SOMETHING" is by default true, you don't really need the ==TRUE)
Hi, Luis:
I made a stick control based off the controls from your program.
I've run into a problem. Would you mind taking a look at my most recent play journal post and see if you could help me?
Thanks for helping me!