You need to set SPCOL to both sprites for SPHITSP to work.
So change lines 20 and 21 to this
SPCOL 0:SPCOL 1
IF SPHITSP(0,1)==TRUE THEN GOTO @DAMAGE
That should do something, although whether that's what you want is another story.
(since "IF SOMETHING" is by default true, you don't really need the ==TRUE)
1そうだね 未プレイ