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mystman12 mystman12
Yeah, when you are comparing two values (IF X==Y), you need two "=". When setting values (X=3), you use one.
1そうだね
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返信[14]
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mystman12 mystman12
I am curious... What exactly is the code that made it crash?!
0そうだね
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返信[4]
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mystman12 mystman12
If there isn't a one out of a million chance I show up, say one thing, then immediately leave, then... Nothing. Nothing at all will happen.
0そうだね
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返信[8]
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mystman12 mystman12
@Harley Yes, SmileBASIC can connect to the internet, but only to upload and download projects from SmileBOOM's servers. A program in SmileBASIC has no access to the internet.
0そうだね
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mystman12 mystman12
But... That's impossible. SmileBASIC programs can't connect to the internet.
1そうだね
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mystman12 mystman12
Yeah, curse words are probably the problem. I know of a game that was just called "Bullet ____" (The name of the genre itself) and it got removed. Just swap out any curse words with non-curse words. Basically, it comes down to copyrighted content and inappropriate content (Swear words included).
2そうだね
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返信[28]
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mystman12 mystman12
Sorry, but I couldn't resist doing something for April Fool's! Trust me, if it was possible, I'd love to make a spiritual successor to City Trial, but SmileBASIC just isn't powerful enough. We're just gonna have to wait for Nintendo to make a sequel... Any minute now. One day... *sigh*
1そうだね
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返信[25]
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mystman12 mystman12
It's probably because it was all just an April Fool's prank!
0そうだね
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返信[24]
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mystman12 mystman12
(Only read the next post if you don't mind possibly spoiling the game!)
0そうだね
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返信[23]
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mystman12 mystman12
Of course, if that also doesn't work, well...
0そうだね
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返信[22]
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mystman12 mystman12
like I said, it will work better. Enjoy!
0そうだね
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返信[21]
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mystman12 mystman12
debug mode. You can probably just ignore the warning, I... I'm sure it will work fine. I'm thinking some of the debug features may help improve the game's stability a little bit, although it may *also* cause some different unexpected behavior. Hopefully if the Top Speeds overflow again it at least won't crash, but that shouldn't happen. Debug mode enables a few fail saves, anyways, so hopefully...
0そうだね
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返信[20]
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mystman12 mystman12
Well... There is one other thing you can try. Run the game, then exit with either START or SELECT. Go to the computer (The Create Programs with SmileBASIC button) and type "RUN" like you normally would to run a program, except instead of tapping enter or pressing a to execute the command, press and *hold* either START or SELECT. Keep holding it until you get a warning screen about activating...
0そうだね
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返信[17]
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mystman12 mystman12
If you're still having issues... Nah, never mind...
0そうだね
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返信[16]
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mystman12 mystman12
This should fix most of your issues. Besides bug fixes though, I've also added a visual start so you know which direction you're headed, as well as an enemy player that follows you around. I have a bar graph showing how many Top Speeds you've collected, which is more akin to the original game. Enjoy!
0そうだね
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返信[15]
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mystman12 mystman12
Woo! Just before the day ends, I've got an update! Download key is [2K3ECEQV]!
0そうだね
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mystman12 mystman12
MY GOSH YOU CRACKED THE CODE BLLALAAAGHGHG!
0そうだね
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返信[11]
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mystman12 mystman12
just play with the 3DS upside down!
2そうだね
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返信[10]
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mystman12 mystman12
Hold on, I think I know the problem. The has some gyroscope related features (Working on motion controls!) that aren't quite finished yet. Try holding your 3DS upside down, that should fix it. I have a strange habit of programming upside down, so I didn't realize holding the 3DS right side up would cause these bugs! (So much for being a good game tester...) So, until I can release the update...
0そうだね
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mystman12 mystman12
Oh, that's cool! I wonder how many people downloaded it before it was removed...
0そうだね
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