No problem. My teacher told me that designs copied off of others, have to be 20+% in order to be okay. I'm was gonna try and make it into a song using that sample. But it seems that MML isn't my thing.
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Cool. Well its a sample of a credits theme from a japanese arcade game: SegaSonic the Hedgehog. What do you think?
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I've got this character. But I need help with the others.
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Character design for selected characters. Need help.
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Yes, two of course. The staff which breaks those blocks. And there are boots which gives you double jump.
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Also, I saw one post that animated cutscenes would be in the game. It's possible, but reqires a lot of coding for each one.
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I guess I can do it. After all, Berpy comes into the story later on in the game right?
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Find the ghost, then go to a platform opposite of it, and throw shurikens at him.
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Dude this is genius! Do you think by any chance you can increase render distance?
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By the way did we manage to make enough content for a demo?
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Do you think by any chance you can support animation and such?
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Its 32 seconds long. try the recording program i made.
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BTW did you check out the sound sample i did? Sorry if its a little distorted.
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Shouldnt the title on the top screen?
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I guess that im only good when it come to walking on two legs.
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