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返信[4]
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Ed CPFace
One of my favorite things to do with PC and SB is to put some of my favorite games in my 3DS that I know I'll never see any other way. I like Yahtzee, so I started putting together a version of it in SB. I posted a screenshot because I'm kind of proud of the interface I put together and I want to show it off. Sadly, I know I can't post the finished product publicly.
1そうだね
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返信[2]
親投稿
Ed CPFace
Yeah, it sucks that original work is overshadowed by "here's my knockoff of X popular game", but I wouldn't be too hard on folks. The fact is, design is hard. If you're new to programming, it can be a very useful exercise just to see if you can figure out how to make a game that you're already familiar with.
3そうだね
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プレイ日記
Ed CPFace
Addictive.
5そうだね
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返信[1]
親投稿
Ed CPFace
It keeps saying "NO". Is it just doing that to be negative?
1そうだね
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返信[7]
親投稿
Ed CPFace
Usborne have updated their book listing with a note that programmers are welcome to adapt their examples to modern languages for non-commercial purposes as long as credit is given with a link back to their book listing. So it looks like I'll be sharing my version sooner or later.
1そうだね
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返信[6]
親投稿
Ed CPFace
As far as how to get my versions? They're a work in progress.
0そうだね
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返信[5]
親投稿
Ed CPFace
@Phoenix If you google Computer and Coding Books from Usborne Publishing, you'll find the page where you can download the original books that I'm working from. Of course, since SmileBASIC is so different from the systems they describe, I've basically had to rework it from the ground up.
0そうだね
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返信[2]
親投稿
Ed CPFace
Do you think I could get away with sharing a program adapted from a listing in an educational programming book from the 80s?
2そうだね
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返信[1]
親投稿
Ed CPFace
And here's a character editor.
1そうだね
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プレイ日記
Ed CPFace
Usborne Children's Books have put their old BASIC books online free to download. I'm puttering around with an adaptation of their listing for Dungeon of Doom from Write Your Own Fantasy Games. Here's a dungeon editor.
7そうだね
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返信[6]
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Ed CPFace
Huh. I did think 100 Classic Books made a valid case for the DS as an e-book reader. If it was possible to transmit any arbitrary text document to be read, that'd be super neat.
0そうだね
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返信[3]
親投稿
Ed CPFace
Nope, I'd remember Bubsy anywhere. "Did I do that?" Classic.
2そうだね
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返信[1]
親投稿
Ed CPFace
This is CLEARLY Bubsy.
3そうだね
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親投稿
Ed CPFace
I'd give it a 3. You need some knowledge to get the most out of it, but so many things have been streamlined for your convenience.
1そうだね
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返信[7]
親投稿
Ed CPFace
There's probably not going to be many reasons to structure your program in such a confusing way to begin with, but it never hurts to know the rules.
4そうだね
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返信[6]
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Ed CPFace
What about this?! Actually, it works just fine. Once you've set the data position with RESTORE, you can READ that data from anywhere else in the program.
3そうだね
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返信[5]
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Ed CPFace
What about this? A RESTORE inside a function will favor a local label over a global one. In this example, we read the 2, not the 5.
3そうだね
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返信[4]
親投稿
Ed CPFace
However, this won't work. You can't use RESTORE at the global level to get at a function's data; this code throws an error.
2そうだね
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返信[3]
親投稿
Ed CPFace
RESTORE works a bit differently. You CAN reference global labels from inside a function; this example lets you read the 5 just fine.
2そうだね
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返信[2]
親投稿
Ed CPFace
Moreover, GOTO cannot be used to travel between functions. If you try to GOTO a label defined inside a function from your main program, or vice versa, the program will throw an undefined label error.
2そうだね
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