Can someone help me make an engine that takes 1 or more sprites to make a textured 3d oriented map? The only catch is that it needs to be light on the processing power, if some could help me make this map engine for my game I would be very greatful.
lol my money what ive been doing step 1.Save your progress step 2. goto the shack step 3. gamble. If you win leave the shack and go save at the mansion. If you loose push start then run the game again and continue you still have your money so yeah basicly inifinite money grinding
PONG 3D, well it's a bit more than that. Use A to swing, circle pad to move. X to pause With 14 different CPU opponents (last one might be impossible) and a wall ball, play for points type of game. I made this to test and demonstrate the functionality of my eZSB toolkit. This game is not complete. better ball physics and multiplayer are planned. Please leave any comments you have. KEY: 5R23EV8E