プレイ日記
The Dude burns_ruber
Can someone help me make an engine that takes 1 or more sprites to make a textured 3d oriented map? The only catch is that it needs to be light on the processing power, if some could help me make this map engine for my game I would be very greatful.
0そうだね
プレイ済み
返信[1]
親投稿
TN21 Trinitro21
I don't think you'll be able to program full 3D games on SmileBASIC easily, especially if you don't have much knowledge about 3D. And being "light on the processing power" is never going to happen. However, you might want to take a look at P3D. It might be what you want.
1そうだね
プレイ済み
返信[2]
親投稿
DasEtwas MyTheo00
3d oriented? please explain
0そうだね
未プレイ
返信[3]
親投稿
The Dude burns_ruber
You know, an open world map, that kind of thing.
1そうだね
プレイ済み
返信[4]
親投稿
DasEtwas MyTheo00
do you mean you can walk around in a 3d world that has indents and hills?
0そうだね
未プレイ
返信[5]
親投稿
The Dude burns_ruber
Not quite, the hills and indents might take a while to develope software for.
1そうだね
プレイ済み
返信[6]
親投稿
Arrow♂ Arrow5988
are you talking About like they do pokemon,Zelda,dragonquest
0そうだね
プレイ済み
返信[7]
親投稿
The Dude burns_ruber
Not the older ones no, the newer ones, like Hirule warriors.
0そうだね
プレイ済み
返信[8]
親投稿
DasEtwas MyTheo00
the indent stuff is easy to make
1そうだね
未プレイ
返信[9]
親投稿
The Dude burns_ruber
Realy?! What's the coding that you need for that?
1そうだね
プレイ済み
返信[10]
親投稿
Arrow♂ Arrow5988
Are you referring to polygons
2そうだね
プレイ済み
返信[11]
親投稿
DasEtwas MyTheo00
chill.. xd yes, i would use 3d polygons for the terrain, it consists of squares, which each consist of two triangles. For collision, you just have to to find in which triangle you are in and you are done.
1そうだね
未プレイ