FINALLY got collisions down pat. However, my little game world has no danger... Is there a way to code an enemy, and then place MULTIPLE of that enemy? Also, collisions only apply to the TOP of a platform. Can someone help?
haven't done any sprite work in like 3 days
been so busy
time to get back on it
but im starting to think that maybe i should spend more time learning coding since im already gifted in the art department but know next to nothing about coding
Almost done with my horror project, MAZE. Should post a key in the next few hours. This catches you completely off gaurd, and is made up all of text. Sprites are confusing :P
Hi I just got the game and I'm excited to see what games people will make but I can't find many public keys so can some of you share yours on this post? if you do Thanks!
STARS! Or at least I want to learn how to make them, I'v keep studing the arreys and setup, but its just not clicking, can anyone please help? trying to learn this to make my first game.
got teh game maker ! also i have questions 1. how you get ANYTHING to show up in (run mode) 2.seting collision detection would be nice . 3 why can't i even set controls ? 4. rpg battle system- making help (srpg like) . 5. how do i set where a player goes into another map ?
6 everything else . And whats worst is that this version of BASIC isnt so basic .
Since copyrighted material isn't permitted for publishing, what if scanning in an amiibo granted assets from a particular game? For example, if you scanned in Mario, you would recieve a sprite and graphics page for your games.
Just a small thought I had, I know it's extremely farfetch'd.
I made a simple alarm app! [7473N3A4]. SmileBoom already said that 3rd party wares aren't allowed to run in sleep mode so it isn't as useful as the DSi alarm, but it DOES work when your 3DS's kept open! (special thanks to @zaebrkr the fox for his tech support)