I have updated my laser spaceship game so it is now a game! I have also added a health system as well as an energy counter. Any ideas on how to improve it other than a customizable ship?
The key is JKE8V53X.
Maybe you can customize the jets, for example take space engineers the more jets the faster you're, BUT let's say there's no jets on the side and only the bottom, then moving side to side will be slower than up and down.
The ship use too much space. Try to make it smaller.
Also, use an entity pool for the enemy. Right now you're spawning the same enemy each time it dies.
I plan on adding more enemies later, also some space junk. And for reducing the size of the ship, could I use SPSCALE with negative numbers? The ship is at default size.
Didn't seem to, except make things a bit smaller and mess the shield up a bit. In my next release, I'll add a version name. I've added a new way to recover energy and somewhat fixed the teleport bug. To fix the shield problem, I made it thicker. I'll post a key soon.
The key for the newer version is QKSJ3E13. Since I didn't have a version name for my game, I gave this new release the name "1.0". My next version will have a customizable ship and more enemies. I'll also re-write the code so I can easily add more to it and optomize it.