It's a seperate program but I load it and the MAGIC OF PROGRAMMING (My unofficial slogan) will play it with the wav file but wav support makes the audio sound weird and it only records about 4 minutes until it makes a second file
I'm not supporting this until I get a proper explanation. How did you manage two programs to run at once? Surely you just modified your copy of PetitWorld and added some frame-capture routine. Not buying it :P
This isn't possible. For starters, how are you capturing the video? The only way possible is through GRPs, and to record 5 seconds of GRPs would take your whole SD card. SmileBASIC can only capture about 16 seconds of sound. You are clearly a troll, hence why you haven't released a public key yet.
The recording is saving countless grps for frame but saves them all after you are done. The Wav. Is from the wav. recorder app which records 30 sec. so It records multiple. It is possible and no I didn't modify petit world I showed that off as an example.
It takes screenshots and I decided to launch the program with My W.I.P. easier than basic program. So when I launch that You will also download the screen recorder.
How are the GRPs stored then? And how often are GRPs captured? I'm highly skeptical. If the data is stored as GRP data, then a 60 second, 60 fps video without sound is almost 2 GIGABYTES of data (Way more than SmileBASIC probable allows for).
Shy Guy, You don't need to know everything. I know your smart and I know your trying to know how this works but you must be patient, ok? I will launch it soon and you can modify it and check how it works yourself but just wait... Just think positive, I don't need people attacking me with arguments in every corner.
This still doesn't explain how you made two programs run at once. You must've just edited the game and put a fake launcher wrapper, there's no other way.
Shy Guy: 60 standard GRPs would only occupy around 32MB of SD Card space. Sure, you can't fit that all in memory (especially since GRPs are half the size when saved) but that's nowhere near 2GB.
Alex: About 2gb is actually accurate. Unless 1 frame for every second is all that is recorded, my statement is accurate. 32MB is how much a single second (60 frames are in a second, with each GRP taking up about 0.5 MB).
@Gamer I am still skeptical. I'll believe it when I see it. I just don't think SmileBASIC can handle it.
Shy Guy: A standard GRP is 512x512 pixels. When saved to disk, each pixel is encoded as two bytes. We want to find the size of 60 of these, correct? Thus, the equation 512*512*2*60 gives us the number of bytes. Divide by 1 million to get MB.
Just wait, I don't like the feeling of being attacked by arguments at every corner! DO YOU WANT IT OR NOT PEOPLE?! Atleast I'm glad shy guy apologized.
I'm calling your bluff. I know you don't have a screen recorder program. At most, you've got enough LOCATE and PRINT statements to make a bogus title screen; nothing more.
Do the math. You've got only 8MB to work with. There's no way you can record 10 minutes of screen into memory. And you can't dump the buffer every few seconds to the SD card without prompting for permission each time.